Kinomi

Kinomi

par Miyoka
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Kinomi

Note:
2.4
Sortie : December 06, 2007
Dernière mise à jour : December 06, 2007
Développeur: Miyoka

Tags pour Kinomi

Description

Un simple jeu de plateforme que j’ai créé cet été, lors d’un stage de 2 semaines. Le dernier niveau n’est pas fini car je n’avais plus accès aux ordinateurs du collège et Flash coûte genre 2 millions de dollars.

Comment jouer

Flèches pour bouger, barre d’espace pour tirer.

Commentaires

0/1000
Spooty avatar

Spooty

Jan. 24, 2008

1
0

Not bad for two weeks' work....

BlueFox avatar

BlueFox

Dec. 06, 2007

1
0

Different.

Lancer873 avatar

Lancer873

Jul. 21, 2010

0
1

You really should test your game before you upload it, there's a lot of problems. An unavoidable instant death panel (you have to jump over it to get back once you get some score items, but it's impossible to jump over it), and the level where there are three moving platforms which you have to jump up to each one from the one below it seems impossible (you can't jump high enough)

Lancer873 avatar

Lancer873

Jul. 21, 2010

0
1

Instant death panels are not fun...

LeavesCat avatar

LeavesCat

May. 18, 2008

0
1

The red spikes that kill you instantly have horrible collision detection, you die when you're nowhere near them. Fix that before you expect anything more than a 2. Also, make the attack longer and faster.