Echos of Sarnath TD - A Prologue
par JRKhan
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Echos of Sarnath TD - A Prologue
Tags pour Echos of Sarnath TD - A Prologue
Description
Vous êtes chargé de la protection de Sarnath. Construisez des structures défensives pour protéger les anciens mégalithes, notre plus grande source de pouvoir. Utilisez tous les moyens nécessaires pour empêcher les esprits ennemis de passer.
Comment jouer
Regarder autour (Clic droit). Déplacer la caméra (Clic gauche, WASD, flèches). Placer des tours et utiliser des compétences (1-10). Sélectionner une tour (Cliquez sur la case de la tour). Changer le mode de la tour (Double-cliquez sur la case de la tour). Améliorer les tours (U). Zoom (Molette de la souris ou Z et X). Remarque : la molette ne fonctionne pas avec toutes les souris et/ou navigateurs
Mises à jour des développeurs
Note: The game is designed to run at 800 × 600 resolution, if you are having trouble seeing parts of the UI, try scaling your browser content (commonly Ctrl + mouseWheel) until the UI is fully visible.
- Addressed monsters roaming out of range issue. Any monster who gets stuck on the terrain for more than 20 seconds will now self destruct.
- Resolved towers being reselected after selection was dropped causing modes to toggle
- Selling towers prior to the game starting will no longer increase the cost of future tower purchases
- Resolved path-finding issue on Anasazi
- After playing Anasazi, the sky of other levels would adopt an overly red hue – this has been fixed.
- Fixed tower mode switching audio issue
- Further differentiation between towers of different levels.
- Clarified instructions regarding clicking the cell a tower is on instead of the tower itself.
- The selected tower now shows its range.
Planned for next update (within the next day or so):
- A next wave button (with cooldown)
- Investigate the best way of loading additional content with the Indie version of Unity (at the 20mb cap presently, so I’ll need to be a bit creative)
I appreciate all the comments and suggestions, and thank you for playing!
FAQ
Qu'est-ce que Echos of Sarnath TD : A Prologue ?
Echos of Sarnath TD : A Prologue est un jeu de tower defense développé par JRKhan et disponible sur Kongregate.
Comment jouer à Echos of Sarnath TD : A Prologue ?
Dans Echos of Sarnath TD : A Prologue, vous placez et améliorez des tours pour défendre contre des vagues d’ennemis sur différentes cartes.
Quels sont les principaux systèmes de progression dans Echos of Sarnath TD : A Prologue ?
Le jeu propose des améliorations de tours et une difficulté croissante des vagues comme éléments clés de progression.
Echos of Sarnath TD : A Prologue a-t-il une histoire ?
Echos of Sarnath TD : A Prologue se présente comme un prologue, introduisant une histoire pour une aventure plus vaste dans le genre tower defense.
Sur quelle plateforme peut-on jouer à Echos of Sarnath TD : A Prologue ?
Vous pouvez jouer à Echos of Sarnath TD : A Prologue directement dans votre navigateur web via Kongregate.
Commentaires
optimumscar
Jan. 30, 2011
I like the new unity games. They turn out good. Maps were big and had great ways of altering the enemies paths. I would love to see a level up system involved. also a skill tee for towers in upgrades, just choosing what type they are made it easy for me.
Azihar
Jan. 30, 2011
Not to bad of a TD game, just a tad slow. I liked the idea of changing the path of the enemy by placing towers in the way. More in line with the classic TD games, the more structured games are rather dull to play, this just adds more replay value. Just wish you had more maps, way too short but a very good start. Hope you continue to work on this one.
Calidron
Feb. 01, 2011
Just remember y'all, it's called a Prologue for a reason. For those of you complaining about storyline, this is just the beginning.
mrskme
Mar. 18, 2011
STRAIGHT TO MY FAVOURITES!
you must continue to work on the game! nice music ;)
JRKhan
Jan. 30, 2011
A mute button has been added! It can be found in the upper right hand corner of the screen during game play. Also, any additional comments or suggestions would be welcomed - this game is intended to be part of a larger work, so I would certainly appreciate your ratings and feedback.