BlockiesBreakout

BlockiesBreakout

par JGOware
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BlockiesBreakout

Note:
2.8
Sortie : August 14, 2010
Dernière mise à jour : August 14, 2010
Développeur: JGOware

Tags pour BlockiesBreakout

Description

Un jeu d’arkanoid / casse-briques amusant et décontracté avec 30 niveaux et 5 manches bonus. J’ai pris plaisir à coder ce jeu, il peut sembler léger pour certains, mais c’est un bon divertissement familial et j’espère que vous apprécierez. Merci d’y avoir joué ! :)

Comment jouer

Déplacez la raquette avec la souris et essayez d’éliminer tous les blocs à chaque niveau. Récupérez des bonus pour vous aider à finir chaque niveau.

Commentaires

0/1000
OneLeggedRhino avatar

OneLeggedRhino

Aug. 14, 2010

9
0

Adds nothing over the free game that comes with blackberry. How about letting us spend stars on permanent upgrades? Also, the angry block that comes out of the ? block kills you. If you're going to have negative boosts, you need a screen telling players what to watch out for.

davidliu27 avatar

davidliu27

Aug. 14, 2010

4
0

kinda boring after a while
needs something like invincible or something more creative
like the box idea tho

eilerm avatar

eilerm

Aug. 14, 2010

12
2

Cute one. However I'm not sure about who is this game designed for - way too difficult for a kid, way too immature for a man. Moreover, physics should be tuned because the ball, err, cube bouncing against a paddle is really odd sometimes. Also I found stars hardly distinguishable against balls, uh, cubes. The stars have cute eyes.

Chromolot avatar

Chromolot

Aug. 14, 2010

11
2

All the breakout games I've ever played has had a ball, but I like the idea of the cube sliding back and forth across the paddle. Gives a different feel for the game. I agree with "ellerm", the cube and stars need to be different colors. Maybe the stars could be different colors from each other giving bonus scores or something along those lines. 3/5

JGOware avatar

JGOware

Aug. 14, 2010

2
0

Thanks for playing the game and leaving comments. I appreciate it. Yah..there's alot I could do with this game, but in the end I just wanted to something casual, not too complicated. I'm going to release some new levels in the future and will take in all suggestions. Thanks!