Orbit
par HStudios
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Orbit
Tags pour Orbit
Description
Une sorte de mini-jeu inachevé que j’ai retrouvé. Si ça plaît, je travaillerai sur une version complète. Le jeu est trop vieux et le code est mauvais comparé à ce que je peux faire maintenant, donc je ne compte pas le finir complètement.
Comment jouer
Flèches pour bouger, souris pour viser et tirer. P pour mettre en pause et changer les paramètres graphiques/son.
Commentaires
Williamrmck
Jan. 28, 2009
needs WASD controls, smaller ships and effects (to fit better on the screen) and an auto-fire when you hold down the mouse button. Very good concept, though.
Zwolfsbane9
Sep. 15, 2011
Lack of control of the ship is very irritating.
kenny123890
Jul. 14, 2008
how many waves do i need to get 2 the 1st
boss wave?
MrFluffums
Aug. 18, 2009
As soon as I upgraded Sandstorm V3 it stopped firing.... in general, it could be a good game if upgraded... but I find that the controls allow too much sliding, the weapon needs rapid fire, you can easily make it so that you can do nothing and your fleet destroys ALL incoming ships before you take damage, and the weapons have no choices.... weapon tiers, movements without sliding, more types of ships/fleet limit, rapid fire, different sectors, different upgrades, and a tutorial/help screen would make this a very nice game. 3/5 for now
LoonyLizard
Feb. 09, 2009
Wonderfully well-thought concept, and well-executed for the most part. I have noticed that at some point, the fire button seems to stop doing anything. This could be an artifact of too many ships in your fleet or a result of weapon stages not being capped. Also, it could use a bigger screen, image quality adjustment, and customizable controls. Do this & fix the bug I mentioned, and you may well have yourself a perfect game. As is, 4/5.