Palette Shooter

Palette Shooter

par Gypceros
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Palette Shooter

Note:
2.4
Sortie : October 20, 2009
Dernière mise à jour : October 29, 2009
Développeur: Gypceros

Tags pour Palette Shooter

Description

Petit jeu Flash créé pour un cours d’art à la fac, inspiré des jeux Shootorial sur Kongregate. Non, il n’y a pas d’objectif et oui, c’est à la fois sans fin et monotone. C’est aussi ma première tentative de graphismes Flash et d’Actionscript. MISE À JOUR : J’ai ajouté une intro “compagnie” (Sundial) et un système de score.

Comment jouer

Flèches pour bouger. Barre d’espace pour tirer.

Commentaires

0/1000
Gypceros avatar

Gypceros

Oct. 29, 2009

1
0

UPDATE: The game now resets after being hit 5 times. I should also have a high score API working soon.

Gypceros avatar

Gypceros

Oct. 22, 2009

0
0

UPDATE: I added a game company intro, Sundial, just made it, don't ask... and I added a scoring mechanic all by myself! The shootorials kind of went downhill halfway through and I'm apparently not the only one haveing trouble with them. So I'm going it alone and figuring it out myself. Comments appreciated.

Gypceros avatar

Gypceros

Oct. 20, 2009

0
0

I want to remind everyone more content is definitely planned. I would also however to ask everyone for suggestions of content.

Cjs001 avatar

Cjs001

Oct. 20, 2009

0
0

I love the graphics and the gameplay is good with no bugs but does get boring pretty quickly. Still for a first it's really good.

username6 avatar

username6

Oct. 20, 2009

0
0

The changing background, changing color of the character and explosions when enemies were defeated was a nice touch. The game could've had a lot more like different enemies, power-ups, health, sound and an ending.

I really liked the game though, it was great for your first try :)