Loneliness

Loneliness

par Ganshu
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Loneliness

Note:
2.3
Sortie : December 18, 2011
Dernière mise à jour : April 13, 2012
Développeur: Ganshu

Tags pour Loneliness

Description

Ma participation à la Ludum Dare #22. Aidez un personnage solitaire qui veut arrêter de se sentir ainsi.

Comment jouer

Déplacez/tirez avec la souris. Pour un déplacement plus précis du personnage, maintenez n’importe quelle touche enfoncée avant de commencer (ou de recommencer) la partie*. De cette façon, le personnage ne se déplacera pas plus vite lorsqu’il est loin de la souris. *Par là, j’entends jusqu’à ce que le personnage apparaisse à l’écran.

Mises à jour des développeurs

Dec 18, 2011 1:22pm
April 13th, 2012 This is the final version. --Updates -Camera changes colors from bw to fully colored. -Enemies are "untouchable" on spawn. (now it can't "surprise kill" you xD) -The introduction is played on the first run. //-------------------------------------------------- January 6th, 2012 Since the original 48h, I've made some "major" updates... Now it's quite playable. xD --Major fixes/adds -Fixed mob spawn -Add BGM -Player now also takes damage if he's lonely (the blue sprite) and have fewer balls collected than there are "floating" (not collected) on the screen -Player now only recovers life *IF* he has balls (no pun intended) -Adjusted the game pacing (the speed grows as you recover "life") -"RGB Shader" (the thing that makes the screen change it's colors) is now on the background AND becames white as you gather different colored balls -Should report stats to kongregate --Not so important stuff -"Loneliness" bar now looks like a proper bar xD -Redrawn all sprites (small modifications) -Fixed enemy animation -Added a second control scheme -Added "game over" screen -Corrected a small mistake in the menu screen

Commentaires

0/1000
Korvar avatar

Korvar

Apr. 26, 2013

0
0

I'd like it if it were more obvious when you can shoot, and also get to see some effects of damage on the enemies...

Holy_dignus avatar

Holy_dignus

Dec. 28, 2011

0
0

Well done, but it comes at you a bit fast, I would have had the enemies gradually multiply, not just thrown them all in at once. 3/5

dragenrder avatar

dragenrder

Dec. 21, 2011

0
0

More of an Arcade game then one id want to play on the web, not much point or story depth, 2/5