10 Second Tower Defense #LD48

10 Second Tower Defense #LD48

par BlueLineGames
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10 Second Tower Defense #LD48

Note:
2.3
Sortie : August 25, 2013
Dernière mise à jour : August 25, 2013
Développeur: BlueLineGames

Tags pour 10 Second Tower Defense #LD48

Description

Un jeu de Tower Defense avec une touche originale : ton tesseract te donne plus de cristaux toutes les 10 secondes. Cela inverse le principe habituel où il faut tuer les dragons le plus vite possible. Plus tu les laisses en vie, plus tu auras de cristaux avant la prochaine vague de dragons plus puissants et plus rapides ! Créé en 48h pour la Ludum Dare 27.

Comment jouer

Clique sur un mur pour construire une tour. Double-clique ou clic droit sur une tour pour la vendre à moitié prix. Toutes les 10 secondes, ton Tesseract génère un nouveau cristal. Mais attention, le portail invoque des dragons de plus en plus vite : la question n’est pas “si” tu vas mourir, mais “quand” ! Élimine un maximum de dragons ! DÉFENDS LE TESSERACT !

Commentaires

0/1000
GoeyJoe avatar

GoeyJoe

Aug. 26, 2013

2
0

endless - ergo boring (cut in wave 14)

BlueLineGames
BlueLineGames Développeur

Yeah, this gamejam game definitely doesn't have enough variation. Also, the balancing makes it hard in the beginning and then not hard again until maybe Level 16. What you do in the middle matters, but that won't become clear to you until it's almost too late. Anywho... glad you held on until Wave 14. Thanks for the feedback, the next release will be much less monotonous, I promise! :D

brandon224 avatar

brandon224

Aug. 25, 2013

2
1

Crash on lvl 4... stopped ending creeps, but kept generating crystals. I built a ton of towers but never could figure out how to get the waves to start again. 2/5 but shows some promise. Would like to see upgrade on the existing towers.

BlueLineGames
BlueLineGames Développeur

I think the bug is fixed now. Thanks for reporting it. Yes, it definitely needs upgrades. That will be in some future version for sure. Thanks for the feedback & thanks for playing! :)

tribaltroublelol avatar

tribaltroublelol

Aug. 27, 2013

1
1

Nice game. I wish I was told that I would start losing towers if they reached the end. The game is quite well done for only 48hours to make it but can get boring fast.

BlueLineGames
BlueLineGames Développeur

Thanks for the kind words! :) Yeah, it does get a bit monotonous... I think there's a lot we can do to fix that by the next version. I'll also try to make it more clear what happens when enemies reach the Tesseract. Thanks for the feedback!

AlienRobot201 avatar

AlienRobot201

Sep. 29, 2018

0
0

i like the concept, but it's not executed very well. still, you tried, game jams are tough!

dppjr3 avatar

dppjr3

Aug. 26, 2013

1
2

Good concept. Needs more work.

BlueLineGames
BlueLineGames Développeur

Thanks! :) Yup, I agree. It seems like there's some potential here, so there will probably be a sequel (with much more depth than the 48hrs version). Cheers.