End of a Scorpion

End of a Scorpion

par 1O1111
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End of a Scorpion

Note:
2.4
Sortie : February 15, 2017
Dernière mise à jour : February 22, 2017
Développeur: 1O1111

Tags pour End of a Scorpion

Description

Un shooter 3D rapide en vue du dessus.

Comment jouer

w,a,s,d pour se déplacer ; clic gauche pour tirer ; clic droit pour donner un coup de pied ; ‘e’ pour recommencer ; ‘q’ pour mettre en pause ou reprendre la partie ;

Commentaires

0/1000
Shiro96 avatar

Shiro96

Feb. 20, 2017

0
0

After careful testing it turned out to actually be only the konggames script that was unusual and integral for it to work, probably a new API. I probably misinterpreted the preloader to not be working. That one was probably my fault. Though usually the konggames script was not needed.

Or was something changed since the first impression? Especially on the preloader.

1O1111
1O1111 Développeur

The preloading is handled by emscripten(source to source compiler c++ to llvm to asm.js),used to compile game to javascript. I have changed nothing about it.I have written nothing specific to kongregate either.

Shiro96 avatar

Shiro96

Feb. 20, 2017

0
0

To just get it to work I had to enable a bunch of unusual scripts
that I need for no other game.
Don't see why these problems have to be.
RNG occasionally makes levels impossible, enemies see through walls and stuff,
I'll hold back with rating, like all games this will have taken effort worth noting.
The main offense I really took was in your behaviour as a developer,
because first of all you hopped chat rooms promoting yourself,
which is more of a spamming behaviour.
You knew about the portability problems, why not write something about it on the game?
You said that you can't see if the game has problems if nobody tests it,
but if you look around on Kongregate you will not be able to observe this problem,
because there are dedicated playtesters and dedicated sites for playtesting.
This site is for ready games and if your game is not ready, it should not go here.
Lately another developer asked for testers, but they
had a complete game and stuck around for direct feedback.

1O1111
1O1111 Développeur

Could you specify what those "unusual scripts" are?

Shiro96 avatar

Shiro96

Feb. 19, 2017

0
0

Barely functional. Don't waste people's time with self-promotion if it doesn't even work.

1O1111
1O1111 Développeur

The webgl shaders are not being compiled on few computers due to their hardware limitations could you elaborate on how it is barely functional ? which part of it doesn't work for you ?. Also, how do you expect me to know if the game works on all platforms without anyone playing it ? (there would have been no point in uploading it to this website as none of the new games have any views which would have been the case for this one too if i were not spamming the chat sessions).The game is working on most of the computers and people are giving feedback on the game in the chat which is why i was doing so;can't you see the review below by VirtuousoX? that means it worked for them.About wasting your time, if you are so concerned about me wasting your time why do you even bother spending your precious time playing video games on a flash game website?

VirtuosoX avatar

VirtuosoX

Feb. 19, 2017

0
0

The enemy shoots very accurately and their reactions are too fast. When surprised there is normally a reaction time between spotting the enemy and shooting. It's not like they are waiting with their guns raised expecting someone.

1O1111
1O1111 Développeur

I have lowered the accuracy and raised the reaction time of the enemies now;thanks for playing :)