Space Factory
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Space Factory
Mga tag para sa Space Factory
Deskripsyon
Kontrolin mo ang Space Factory ng iyong Tiyo at gawing matagumpay ito. Tuklasin ang mga kakaibang hilaw na materyales mula sa ibang planeta at gumawa ng mga nakakatuwang produkto sa iyong pabrika. Mag-hire at mag-fire ng mga empleyado, i-upgrade at bilhin ang mga makina at storage space, makipagkalakalan sa mga alien at marami pang iba. Kaya mo bang matuklasan lahat ng produkto bago ka kainin ng iyong tiyo? Pinagsasama ng laro ang Doodle God, Time Management, at Trading. Pagsamahin ang mga produkto gamit ang iyong mga makina para makagawa ng mas kakaiba at mas mahalagang mga produkto na maaari mong ibenta para i-upgrade ang iyong pabrika at mag-hire ng mas maraming staff. Mag-ingat sa mga Space Bandit!
Mga Komento
Scutus
Jan. 12, 2012
It may be chaotic yet I still love it - great concept, awesome replay value...Please make a second part, maybe with the option to decrease the gamespeed and better overview in the production-window.
nickterooze
Jul. 04, 2013
Can you make a setting where the game automatically buys your supplies so you don't have to go back and forth? Also, can you allow more space to buy more machines? Please do so more of us can even have a chance at not being eaten.
JINius
Dec. 05, 2011
i really want unlimited weeks
Thomas08536
Dec. 04, 2011
In the recipes screen, could you make it so we see more than two per row, so we don't have to scroll so far?
nutshell
Dec. 04, 2011
Its fairly complicated, but i managed to finish all the quests in 50 weeks (barely). Would like a bit more cleanliness, since it seems like alot of things squished into a small space. I didn't really understand how every aspect of the game worked until the end of 100 weeks, and there were waaaay to many things you could make in such a short time. Maybe if there was a "Story Mode" like beginning where you had to make the lower level stuff and gradually took you to this full mode, it was alot to swallow at a low level, especially since you could only buy X amount of buildings every so often i didnt even know when those occurred. I'd like to see some other modes put in to teach the players each aspect of the game. Managing everything at once was just too difficult. 4/5 Fun concept, could use some simplification