10 Bullets

10 Bullets

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10 Bullets

Rating:
3.6
Pinalabas: February 15, 2012
Huling update: February 15, 2012
Developer: sushistory

Mga tag para sa 10 Bullets

Deskripsyon

Ilan bang barko ang kaya mong sirain gamit ang 10 bala? Sa 10 Bullets, timing ang susi. Magiging matiyaga ka bang maghintay ng tamang pagkakataon? At mag-trigger ng malalaking chain reaction na magpapasabog sa screen ng malalaking pagsabog?

Paano Maglaro

Pindutin ang Space o i-click para bumaril.

FAQ

Ano ang 10 Bullets?
Ang 10 Bullets ay isang minimalist arcade shooting game na ginawa ni Michel Gerard, kung saan layunin mong magdulot ng malalaking chain reactions sa mga space battleship.

Paano nilalaro ang 10 Bullets?
Sa 10 Bullets, kinokontrol mo ang isang turret at may 10 lang na bala para mag-trigger ng pinakamalaking chain reaction sa pamamagitan ng tamang timing ng iyong putok habang dumadaan ang mga barko sa waves.

Ano ang pangunahing layunin sa 10 Bullets?
Ang pangunahing layunin ng 10 Bullets ay estratehikong iputok ang iyong limitadong missiles para sirain ang pinakamaraming barko sa isang round at talunin ang iyong high score.

May mga upgrade o sistema ng pag-usad ba sa 10 Bullets?
Ang 10 Bullets ay isang simpleng arcade game at walang upgrade, leveling, o progression systems; bawat round ay nire-reset ang iyong score at bala.

Pwede bang laruin ang 10 Bullets sa anumang platform?
Ang 10 Bullets ay isang browser-based arcade game na pwedeng laruin sa anumang device na may modernong web browser.

Mga Komento

0/1000
TheLaughingCow avatar

TheLaughingCow

Sep. 21, 2012

68
0

ha! one shot, one kill. ...Wait....

laserbeam avatar

laserbeam

Feb. 17, 2012

138
1

Simple and beautiful. However there's one thing you might want to change. I find the times when people still found the idea of "I can get a better score than you" attractive are quite gone. You should make those point valuable for the player. I don't mean upgrades, that breaks the gameplay, but you can give the player ranks, achievements, secrets, bonus modes with simple variation of the current gameplay and many more. They don't have to be big, can be symbolic and not change the gameplay in any way, but it would give the game some sort of purpose.

sushistory
sushistory Developer

Interesting. Going behind the i-beat-you thing.

Cookiiii avatar

Cookiiii

Feb. 17, 2012

76
1

Love it when I'm just about to fire another shot and my combo carries on at the opposite end of the screen >:3

mikefrommass avatar

mikefrommass

Feb. 15, 2012

84
4

random, pointless and excellent! - well done and please offer some way to "earn a shot" bonus in the future version of this

TeleKawaru avatar

TeleKawaru

Feb. 15, 2012

86
5

Surprisingly addictive for how simple the gameplay is. Good job!

sushistory
sushistory Developer

Tks! I wanted it as simple as possible.