Universe Edge's Ship Builder
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Universe Edge's Ship Builder
Mga tag para sa Universe Edge's Ship Builder
Deskripsyon
http://universe-edge.com/
This is the Ship Builder of the game Universe Edge. It is not a pre-alpha or any sort of playable version of the game. But it is to showcase how the ship building mechanics in the game will be. All ships made in the Ship Builder will have a chance to be featured in the upcoming Teaser Trailer! Share your ships in the forum!
Paano Maglaro
WSAD to move around.
Hold Left Shift to speedup movement.
Right Click + Hold to look around.
Scroll Wheel to zoom in/out.
Scroll Click + Hold to pan.
To Rotate a block : Place the block then Hold the Left click a bit longer, the gizmo will appear. When done rotating, press โSpaceโ or โScroll Clickโ to apply rotation. Floor and Cubes are not rotatable.
Y-Level: To view the inside the ship or see above, Press โRโ to YLevel Up, or โFโ to YLevel Down.
Step Up/Down: When your are about to place a block / hovering, you can Press โTโ to Step up, or โGโ to Step down. This will move up/down the position of the block.
Mga Update mula sa Developer
Added new tool, when holding down โZโ while placing a block, it will spawn 10 blocks on that surface direction, or until it hits something.
Something like this :
http://i.imgur.com/JSwdB6P.png
Mga Komento
spadasinu12
Feb. 08, 2014
I hope for the actual game to come out.
spadasinu12
Feb. 08, 2014
Great game, I just made an awesome, 2 hour work ship !
Just checked it out! Looks really cool! I like the glass blocks on that hydroponics :)
GOD_DEATHS_99
Feb. 07, 2014
Lovely very very, lovely, I will be looking foward to this.
Thanks! Glad to see you are still here :)
dementedbirdzz
Mar. 19, 2014
i want to put solar panels on the roof, but it keeps putting them on the floor. i have already gone up and down like a million times, and it keeps placing them on the floor.
camo5
Feb. 07, 2014
I recommend having the center of the screen always following the cursor, that way you can effectively work on a ship without spending the majority of the time repositioning your view
Thanks for the feedback, I've never thought of that! :)