William the Conqueror
ni ploska4
William the Conqueror
Mga tag para sa William the Conqueror
Deskripsyon
Noong unang panahon, at maganda ang panahong iyon, may isang kaharian at . blah blah blah. Sa madaling sabi, ikaw ay isang knight, may prinsesa sa malayo. At kailangan mong patayin ang lahat ng halimaw sa iyong daraanan. Kumita ng pera para i-upgrade ang iyong mandirigma, mag-click para makadagdag ng pinsala, kumuha ng achievements at iligtas ang prinsesa. At tandaan, dapat ganito magtapos ang iyong kwento: "at sila ay namuhay nang masaya.” Blah-blah-blah! Alam na ng lahat ang susunod.
Paano Maglaro
Maaari mong i-upgrade ang iyong knight habang naka-pause ang laro. Kontrol: Mouse lang. Hot keys: Z, X - gamitin ang skills. P - i-pause/ituloy. Space - kapareho ng aksyon ng mouse
FAQ
Ano ang William the Conqueror?
Ang William the Conqueror ay isang idle clicker game na binuo ni ploska4 kung saan tinutulungan mong talunin ng isang bayani ang mga alon ng kalaban at sakupin ang mga lupain.
Paano nilalaro ang William the Conqueror?
Sa William the Conqueror, nagki-click ka para tulungan si William na umabante at umatake sa mga kalaban, kumukuha ng ginto mula sa mga natalong kaaway, at ginagamit ang ginto para bumili ng upgrades na nagpapalakas sa kanya.
Anong uri ng progression system ang ginagamit ng William the Conqueror?
Tampok sa William the Conqueror ang upgrade system kung saan ginagastos mo ang in-game currency para pagandahin ang attack power, health, at bilis ng iyong karakter upang harapin ang mas mahihirap na kalaban.
May mga antas o yugto ba sa William the Conqueror?
Oo, may maraming antas o yugto ang William the Conqueror, bawat isa ay may bagong alon ng kalaban na lalong humihirap habang umuusad ka.
Pwede bang laruin ang William the Conqueror offline o online lang ito?
Ang William the Conqueror ay isang browser-based na idle clicker game na nangangailangan ng internet connection para malaro, dahil ito ay naka-host online.
Mga Komento
petesahooligan
Jan. 10, 2015
Perfect length! Finished in one casual sitting... it took me through the grindy middle easily and it was easy to see the end coming. Excellent game balance. Fun, too, in a simple clicky kind of way.
densch
Jan. 09, 2015
He slew 50 waves of fearsome monsters but was defeated by the most evil and most ugly monster - the princess, lying in wait for him...
BigdinoCom
Jan. 09, 2015
The game had auto respawn originally. As the sponsor I asked for an in-between defeat screen to be implemented, which I realize now wasn't a very well thought through idea as it takes away the idle aspect of the game. I've asked the devs to remove the defeat screen, a new version will hopefully be live shortly. - Bigdino
Thanks! We returned auto respawn into the game. Hope we can make the game better with help of our players. :)
Grehgous
Feb. 08, 2015
Mage logic: I can shoot fireballs, so let me just get close enough for you to hit me with a sword before I start attacking
Owl_Plumbing
Jan. 16, 2015
You respect my time, I respect your time waster. Thank you for not assuming I want to come back to your idle game for weeks and months on end to do complex math equations in hopes of minutely affecting my unfathomable, astronomical, and ultimately superfluous number value. 5/5