dotHack
ni mrDN
dotHack
Mga tag para sa dotHack
Deskripsyon
Larong strategy tungkol sa pananakop ng "teritoryo".
Paano Maglaro
Mouse lang. Tingnan ang in-game tutorial para sa detalye.
Mga Update mula sa Developer
HINT: Overcharged cells (that have 20+ units of energy) transfer it faster (amount = cell_power / 10).
FAQ
Ano ang DotHack?
Ang DotHack ay isang idle clicker game na ginawa ni mrDN kung saan ikaw ay isang virus na lumalaban sa mga antivirus programs sa loob ng mga computer.
Paano nilalaro ang DotHack?
Sa DotHack, kiniklik mo ang mga kalaban upang magdulot ng damage, kumita ng data, at i-upgrade ang iyong virus para mas lumakas laban sa mga alon ng antivirus defenders.
Anong mga sistema ng pag-usad ang mayroon sa DotHack?
May mga upgrades na pwedeng bilhin gamit ang data na kinokolekta mo sa DotHack, pati na rin ang prestige system na nagbibigay-daan sa iyong i-reset ang progress para sa permanenteng bonus.
Sinusuportahan ba ng DotHack ang offline progress?
Oo, ang DotHack ay isang idle game na nagpapahintulot sa iyong virus na patuloy na kumita ng gantimpala at data kahit offline ka.
Anong platform pwedeng laruin ang DotHack?
Maaaring laruin ang DotHack sa browser sa Kongregate, kaya accessible ito sa PC at mga compatible na browser.
Mga Komento
Elsean
Dec. 15, 2012
If you do make a sequel (which I think you should) maybe consider adding a level creator, or "ghost routes" - in which you can plot routes through the enemy so when you take a cell it will already have been set to output somewhere else. Along with the other idea's specified by others. It would be a great game, like this one!
del3629843
Mar. 05, 2013
Not to be confused with the animation or the console gameโฆ
jc66266
Feb. 09, 2012
I love this game, much like Tentacle Wars and Nano Wars, but I found it annoying that when the unit didn't have enough points on it, it would take away where the arrows are going to.
I think that it will be fun, but as I see many gamers don't like this "feature", my bad. -_- Thank for feedback.
Darvious
Apr. 07, 2012
Hate to beat a dead horse, but having to reset the energy flow for each cell when the supply runs out kills the fun and actually makes the game stressful. When I set a direction of flow, that's the direction the flow needs to go, until I change it, or the cell is captured by the enemy.
Vladthevampire
Feb. 08, 2012
holy f!!! very nice game 8/10. id give 10/10 if it was possible to click n slide over your territories to select the direction of expenditure... sorta like mass, or quick select. but great game great idea
Nice advice, if I will make 2nd part - I try to find good solution for that.