Submachine 0: the ancient adventure

Submachine 0: the ancient adventure

ni MateuszSkutnik
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Submachine 0: the ancient adventure

Rating:
3.8
Pinalabas: June 03, 2007
Huling update: November 11, 2024
Developer: MateuszSkutnik

Mga tag para sa Submachine 0: the ancient adventure

Deskripsyon

an additional minigame

Paano Maglaro

mouse

FAQ

Ano ang Submachine 0: The Ancient Adventure?

Ang Submachine 0: The Ancient Adventure ay isang point-and-click adventure game na ginawa ni Mateusz Skutnik, bahagi ng Submachine series.

Sino ang gumawa ng Submachine 0: The Ancient Adventure?

Ang Submachine 0: The Ancient Adventure ay nilikha ni Mateusz Skutnik, na kilala sa paggawa ng atmospheric puzzle at adventure games.

Ano ang ginagawa sa Submachine 0: The Ancient Adventure?

Sa Submachine 0: The Ancient Adventure, mag-eexplore ang mga manlalaro ng misteryosong mga lugar, lulutas ng mga puzzle, at magtutuklas ng mga sikreto sa pamamagitan ng pakikipag-ugnayan sa mga bagay at paggamit ng mga gamit.

Paano ang progression sa Submachine 0: The Ancient Adventure?

Ang progression sa Submachine 0: The Ancient Adventure ay nakabase sa pag-eexplore ng magkakakonektang mga silid at paglutas ng logic-based na mga puzzle para umusad sa laro.

Bahagi ba ng serye ang Submachine 0: The Ancient Adventure?

Oo, ang Submachine 0: The Ancient Adventure ay isang prequel at kabilang sa Submachine adventure game series, na kilala sa mga hamong puzzle at immersive na atmospera.

Mga Komento

0/1000
wobalisk avatar

wobalisk

Sep. 06, 2010

234
4

(mild spoiler)
Oh right, so the stone isn't for something mystical, useful and probably way beyond ancient technology. Its a door stop. *hits head*

kittykat54 avatar

kittykat54

Jan. 24, 2011

144
5

how come with the submachine games the music is always ominous? it's awesome, but creeps the hell out of me

Gort32 avatar

Gort32

May. 24, 2010

179
7

Very short, but not bad. HUGE props to making the scene transitions both useful and fast! Too many games in this genre have been ruined by having the scene changes be instant (so you have no context for the next scene) or with slow animations for the transitions. The very quick slides keep this game from becoming tedious!

DudeManRock5 avatar

DudeManRock5

Sep. 15, 2011

104
4

Wisdom gives you the power to find your own path through life. That is why there is only one way to win the game.

Runningkuma avatar

Runningkuma

Nov. 09, 2010

175
11

do we get to control sims with the prize?