The Codex of Alchemical Engineering

The Codex of Alchemical Engineering

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The Codex of Alchemical Engineering

Rating:
4.0
Pinalabas: December 27, 2008
Huling update: January 22, 2009
Developer: krispykrem

Mga tag para sa The Codex of Alchemical Engineering

Deskripsyon

Bilang isang Alchemical Engineer, kailangan mong bumuo ng mga makina gamit ang mechanical arms at magical glyphs na nagpapalit at pinagsasama ang mga atom para makagawa ng mga compound na kailangan sa bawat level.

Paano Maglaro

Makikita ang mga tagubilin sa laro. Tingnan sa ibaba ng screen para sa mga context-sensitive na tips kapag nag-hover ka sa mga bagay.

Mga Update mula sa Developer

Dec 27, 2008 11:13am

Update (1.05): Added additional checking to loading in saved design.

Update (1.04): As far as I can tell, this should fix the lag bug. I tested it with Flash running at low thread priority, all of my CPUs maxed out to 100% usage, and was able to build the Elixir of Life and Black Powder without a single glitch.

Update (1.03): I fixed a bug where a multi-atom compound would sometimes rotate randomly when held by multiple manipulators. I’ve also added a 15th level (it’s hard!) and slightly increased the speed of the simulation.

Update (1.02): I’ve revised the help pages and added them to pop-up at the beginning of the game so people can find them easier.

If you’re still lost, though, consider watching this tutorial video by MrRubix: http://www.youtube.com/watch?v=xPqUQtfe9-4

Update (1.01): I’ve added two efficiency achievements, minimum cycles and minimum symbols, for each level. It’s optimizing time!

FAQ

Ano ang The Codex of Alchemical Engineering?

Ang The Codex of Alchemical Engineering ay isang puzzle game na binuo ng Zachtronics Industries kung saan nagdidisenyo at nagpo-program ka ng mga mekanikal na alchemical machine.

Paano nilalaro ang The Codex of Alchemical Engineering?

Sa The Codex of Alchemical Engineering, nilulutas mo ang mga puzzle na may temang alchemy sa pamamagitan ng pag-aayos at pag-program ng mga mekanikal na braso upang manipulahin at pagsamahin ang mga elemento sa isang grid.

Sino ang developer ng The Codex of Alchemical Engineering?

Ang The Codex of Alchemical Engineering ay nilikha ng Zachtronics Industries.

Ano ang pangunahing gameplay loop sa The Codex of Alchemical Engineering?

Ang pangunahing gameplay loop ay ang paggawa, pag-configure, at pag-iterate ng mga makina upang makagawa ng partikular na alchemical products sa pinaka-epektibong paraan.

May progression o mga level ba ang The Codex of Alchemical Engineering?

Oo, tampok sa The Codex of Alchemical Engineering ang level-based na progression system, kung saan bawat bagong puzzle ay may kakaibang alchemical challenge na kailangang lutasin ng mga manlalaro.

Mga Komento

0/1000
bardock2525 avatar

bardock2525

Mar. 29, 2010

525
12

This right here is as beautiful a game as you are going to find on this site. But only if you are willing to stick to it and got the brains for it as well. Watching a successful mechanism work is so satisfying. :)

RequiredSpam avatar

RequiredSpam

Feb. 10, 2011

269
7

Minor suggestion:
Clicking symbols adds them to the end of the program. This would save you having to drag everything.

redmastif avatar

redmastif

Mar. 17, 2011

317
9

i had it perfectly figured out. all the manipulators were in their spots, the glyphs were in position, the program was perfectly synched. then i realized that the molecules were not in the correct order.

Lancer873 avatar

Lancer873

May. 22, 2010

432
17

Love this. A brilliant sort of puzzle/coding idea. Also, because I know that people tend to overlook this, I have to say that the soundtrack is BRILLIANT! Every bit matches the simple little industrial/alchemical theme perfectly. Brilliant job with that. This is definitely a 5/5 from me, as well as a fave. As a tip to those playing: I hope this goes without saying, but if you want to keep your machines running efficiently, the proportions between the lengths of the programming for each part should have ratios of powers of two. If you didn't understand that, if one of your manipulators is 18 cycles in length, the only other length there should be is 9. If you have one that has 8 cycles of programming, you can also have manipulators with 4 cycles and 16 cycles (you could also have 2 cycles, but that couldn't actually do anything since opening and closing is already 2)

killa226 avatar

killa226

Jun. 11, 2011

19
0

this game is 3% figuring out what needs to be done, 17% figuring out how to do it, 80% ironing out the kinks