Fire Jumpers
ni jasonredhawk
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Fire Jumpers
Mga tag para sa Fire Jumpers
Deskripsyon
h1. The Wildfire Fighting Game
_Indie game developed by Jason Thomas and Jan Richards._
h4. "Fire Jumpers has a unique visual look to it which I can only describe as a sort of top-down version of Minecraft." -"DroidGamers.com":http://www.droidgamers.com/index.php/game-news/android-game-news/4083-redblox-fire-jumper-android-game
h4. "It’s easily the best firefighting game I’ve ever had the pleasure of playing.." -"The-AppShack.com":http://www.the-appshack.com/2012/09/firejumpers-redblox-games-199.html
h4. "FireJumpers is highly original and captures the challenge of containing a wildfire quite credibly." -"TouchArcade.com":http://www.applicationforiphone.com/2012/09/10/firejumpers-review-fighting-fires-bring-a-tablet/
It's a line-path drawing game where you control elite fire fighting units from helicopters to ground units to water bombers as they battle raging 1000+ simultaneous fires in epic maps with over 55,000 trees and other burnable stuff. This game requires skills, planning and strategy.
"Android version on Google Play":http://bit.ly/KJ7ZMm
"Follow us on Facebook":https://www.facebook.com/FireJumpers
*We appreciate your support and feedback. :)*
!http://redblox.ca/redbloxgames/gallery/screen-bootcamp-level1.jpg!
Paano Maglaro
*This game is designed for mobile devices and has added functionality for touchscreens*
Mouse game only
Mga Update mula sa Developer
Minor update:
- There’s new improved smoke particles
- Improved helicopter mouse icons (for water scoop and drop)
- Hose team is significantly stronger against bush fires and dense tree fires.
- Unlocked all levels (though you may need to clear your cache)
- Promoting our new PRO version of FireJumpers, as a training tool.
FAQ
Ano ang Fire Jumpers?
Ang Fire Jumpers ay isang browser-based na puzzle at action game na ginawa ni Jason Redhawk kung saan ikaw ay kumokontrol sa isang bumbero na lumalaban sa kumakalat na apoy.
Paano nilalaro ang Fire Jumpers?
Sa Fire Jumpers, igagalaw mo ang iyong bumbero sa isang grid upang apulahin ang apoy habang iniiwasan ang mga hadlang at pinipigilan ang pagkalat ng apoy.
Ano ang pangunahing layunin ng laro sa Fire Jumpers?
Ang pangunahing layunin sa Fire Jumpers ay apulahin ang lahat ng apoy sa bawat antas habang pinananatiling ligtas ang iyong bumbero mula sa apoy at mga panganib.
Mayroon bang iba't ibang antas o sistema ng pag-usad sa Fire Jumpers?
Oo, may iba't ibang antas ang Fire Jumpers na palala nang palala ang hirap, kaya hamon sa mga manlalaro na pamahalaan at apulahin ang apoy sa iba't ibang kapaligiran.
Ano ang mga tampok ng Fire Jumpers?
Nag-aalok ang Fire Jumpers ng grid-based na mga puzzle, estratehikong paggalaw, at real-time na mechanics ng pagkalat ng apoy, kaya't kakaiba itong karanasan ng puzzle at action game.
Mga Komento
mr_reaper
Oct. 01, 2014
great game very enjoyable to play. are there any new levels coming soon?
Unfortunately, nothing new for this version. That's because I've been really busy building the cooperative multiplayer version called FireJumpers Sandbox! Currently only on Android, iOS coming soon, and hopefully a Desktop version too!
A0M1N
Sep. 16, 2012
I love the new multiple-unit controls, very creative, perhaps speed it up. The minimap for movement is also very good. Keep it up.
Thanks.. overlapping-units control has been tricky at best. Glad you like the update :)
fgfgfg
Sep. 16, 2012
Pretty nice and unique game! I like the idea very much! :)
A few suggestions: have a scenario-specific background noise like shores with crispy fire cracking. Oh, and if I could send out orders to my units in pause mode that would be awesome. Will definitely look at any successor!
Thanks man. We initially.. long time ago, added a crackling fire sound.. but on a phone, it sounded terrible, so we took it out. Still looking into music for the game though.
nickcool7984
Sep. 17, 2014
at first I thout I wasn going to like but it but no great job to the (Dev) Keep it up and like the game alot 5/5
Thanks Nick for the great review! I know what you mean, I find most people shake their heads first when I tell them I built a wildfire fighting game. They are like, "Where's the zombies, the bullets?". Once you start playing it, you realize that there's a lot more strategy and depth to the game than it first appears! :D
ds_914
Aug. 04, 2012
Sometimes when two units are too close, it's really hard to control them.
I know what you mean.. I've been trying to find a good simple solution, but all I can think of is on every move a unit makes, swap it's depth to the bottom. Gets very confusing on 4th of July level with so many Hoser Teams. If you have a suggestion, I'm very open to new ideas.