Dog Vs. Homework
ni helgravis
Dog Vs. Homework
Mga tag para sa Dog Vs. Homework
Deskripsyon
Mahilig ka ba sa aso pero ayaw mo gumawa ng homework? Hayaan mong ang mga aso mo ang gumawa ng homework mo! Kumita ng milyon-milyong A+ nang hindi man lang humahawak ng lapis sa bagong idle game na ito. Available din sa Google Play para sa Android: http://adventurecat.us/extras#dvh
Paano Maglaro
I-click ang screen para kumita ng A. Kapag sapat na ang A mo, bumili ng mga aso para maka-generate ng A kada segundo, o i-upgrade ang homework mo para tumaas ang A mo kada click. I-unlock ang mga karagdagang kwarto para makabili ng iba't ibang lahi ng aso. Patuloy pa ring gumagawa ng homework ang mga aso mo kahit AFK ka. Agad kang magiging straight A student! Ang conversion rates ay kada libo (hal. 1000 A = 1 A+; 1000 A+ = 1 A++). !!UPDATE - BAGONG REMAKE VERSION!! Mas bagong bersyon ay available sa: http://www.kongregate.com/games/helgravis/dogs-vs-homework. At para sa Android at iOS: http://adventurecat.us/extras#dvh
Mga Update mula sa Developer
Hi Everybody,
I just published a remake of this game in Kongregate called Dogs Vs Homework (take note of the “s” in Dogs). If you liked the original version, I hope you enjoy the new version more! As always, I wish you have lots of fun playing the game!
http://www.kongregate.com/games/helgravis/dogs-vs-homework
FAQ
Ano ang Dog vs. Homework?
Ang Dog vs. Homework ay isang idle clicker game na ginawa ng Helgravis kung saan ikaw ay isang aso na tumutulong sirain ang homework ng isang estudyante.
Paano nilalaro ang Dog vs. Homework?
Sa Dog vs. Homework, ikaw ay nagki-click sa homework para sirain ito at kumita ng puntos, ginagamit ang mga puntos na ito para mag-unlock ng upgrades at i-automate ang proseso ng pagsira habang tumatagal.
Ano ang mga pangunahing progression system sa Dog vs. Homework?
Ang pangunahing progression sa Dog vs. Homework ay ang pagkita ng puntos sa pagsira ng homework, paggastos ng puntos para sa upgrades, at pag-unlock ng mga bagong kakayahan para mas mapabilis ang iyong pag-unlad.
May idle mechanics ba ang Dog vs. Homework?
Oo, ang Dog vs. Homework ay idinisenyo bilang isang idle clicker game, ibig sabihin ay may mga mekaniks na nagpapahintulot ng automated na progreso kahit hindi ka palaging nagki-click.
Sino ang developer ng Dog vs. Homework at saang platform ito maaaring laruin?
Ang Dog vs. Homework ay ginawa ni Helgravis at maaaring laruin online sa Kongregate.
Mga Komento
TheLowerLight
Sep. 13, 2014
Please make upgrades we are able to purchase appear first on the list so we don't have to scroll around randomly until we find it
Reconsider
Sep. 04, 2014
I really hope you manage to order the UI better, make it more intuitive.
Also perhaps hide upgrades after they are bought, it gets a bit tedious to scroll over the list.
Icons etc. are a bit huge for desktop, but this game is probably intended for mobile?
You're absolutely right! This game was meant to be an experiment of all sorts for me. I wanted to learn how to make idle games, apply particle effects, and make an actual mobile game. So definitely a lot of room for improvement. :D
MaceTheFace420
Sep. 06, 2014
It says 1A star equals 3 dog treats, however, I have 17A stars and it says I will only get 13 dog treats.
Yeah, it's a power function, so you get diminishing returns. The math is: Math.floor(Math.sqrt(100 * lifetime_gold / 1000000000000)) = dog treats received. I tweaked it a little so you get more treats per each A star now. 1 A Star now gives you 10 treats. Might need some more tweaking though.
MaceTheFace420
Sep. 03, 2014
I think the prices need to be adjusted or the amount of A's produced by dogs needs to be raised, or both. After leveling up the wizard dogs a bit I pretty much hit a wall on advancing. Also most upgrades are more or less useless by the time you can afford them.
M'Kay. So I lowered the shop prices so they are more attainable now. A little concerned if I made them too cheap though. Thanks for all the feedback! Really wished I had these while the game was in development.
naerymdan
Sep. 01, 2014
The dogs contribution is WAY too low.
Clicking generates at least 10+ times the As and... even then, it's an exercise in frustration to buy anything around Alien Dogs
Sorry for the bad math. I tweaked them a bit, so the dogs should be pumping more A's now.