Clockwords: Act I
ni gabob
Clockwords: Act I
Mga tag para sa Clockwords: Act I
Deskripsyon
Bumalik na ang Clockwords! Nagpapatuloy ang kuwento sa Act 1, sinusundan ang pakikipagsapalaran ng imbentor at ng kanyang makina. Ang Clockwords ay kakaibang word game—halo ng word game, bilis, estratehiya, at mga steam-powered na insekto! Gamitin ang iyong bokabularyo para ipagtanggol ang iyong laboratoryo.
Paano Maglaro
Gamitin ang keyboard para mag-type ng mga salita para sirain ang mga sumasalakay na insekto. Pindutin ang Enter pagkatapos ng bawat salita. Bawal ang proper nouns. Pwedeng gamitin ang kahit anong letra, pero ang mga ipinapakita ay may dagdag na pinsala.
FAQ
Ano ang Clockwords: Act I?
Ang Clockwords: Act I ay isang word-based puzzle at defense game na ginawa ng Gabob kung saan bumubuo ng mga salita ang mga manlalaro upang talunin ang mga sumasalakay na mekanikal na insekto.
Paano nilalaro ang Clockwords: Act I?
Sa Clockwords: Act I, bumubuo ka ng mga salita gamit ang mga ibinigay na letra para barilin ang mga kalaban at protektahan ang iyong laboratoryo mula sa mga alon ng sumasalakay.
Ano ang pangunahing gameplay loop sa Clockwords: Act I?
Ang core loop ay mabilisang pagbuo ng mahahaba o estratehikong salita upang makapagdulot ng mas malaking pinsala sa mga kalaban sa bawat antas.
May progression o upgrade system ba sa Clockwords: Act I?
May sistema ang Clockwords: Act I kung saan pwede kang mangolekta at mag-upgrade ng mga letter "spring," na nagpapahintulot sa iyong i-customize ang iyong arsenal at pagbutihin ang performance sa paglipas ng panahon.
Ano ang mga natatanging tampok ng Clockwords: Act I?
Kabilang sa mga natatanging tampok ng Clockwords: Act I ang steampunk na tema, letter-based combat puzzle mechanics, at narrative-driven campaign na nakatakda sa isang Victorian laboratoryo.
Mga Komento
KiraMermaid
May. 04, 2010
The prelude was definitely better. They tried to add too much, and removed the better parts of the game. Removing the boiler was definitely a mistake. I was excited to be able to use the fire and cold, but they're almost not worth it.
Endovior
Apr. 03, 2010
Is it possible for a sequel that adds content to be inferior to the original? If it locks up a bunch of that content as paid material, blatantly waving it in front of your face at each turn in an obvious money-grabbing scheme, quite possibly.
CellarDorre
May. 20, 2010
I miss the boiler! I also miss the game not having to be paid for. Come on, guys. What's up with that? Those two things aside, I like the new types of letters you've added.
Shaakrahin
May. 27, 2010
Quote:
"Why is there no boiler to blend letters?" - Masterkippo
So we have to pay....
I don't know if you noticed but brass and jade letters were locked to premium content.
As we got used to them in the first part they lock it down the second. Removed the boiler so we couldn't have them without paying.
Message to the creator:
I loved the first part.It was full of content, music was awesome and everything!
But now if you keep locking down THIS much of the game, I and a lot of other people are most likely going to stop playing the game. It's just not worth it.
Maybe you can add the boiler again, but still being able to BUY brass and jade letters with secrets , while still locked as premium content, but also being able to make them.
You're just losing players guys..... Stop this bullshit 'cause it's not gonna work...
There are other ways to earn money from your games, but this is one of the most awkward ones. EVERYONE WHO AGREES WITH ME RATE UP!
MysticGuthan
Dec. 27, 2010
i play the prelude all the time while i never paly this one. Boiler=win this game=fail