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Pixel Purge

Pixel Purge

ni EpicShadow

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Pixel Purge

Rating:
4.0
Pinalabas: September 20, 2010
Huling update: September 20, 2010
Developer: EpicShadow

Mga tag para sa Pixel Purge

Deskripsyon

The world of pixels is in dark times, a purge is on the horizon...

Pixel Purge is an incredibly polished arcade shooter featuring fast-paced gameplay, stunning graphics and effects, 50 achievements, and more.

Getting trophies rewards bonus starting skill points.

Paano Maglaro

WASD or Arrow Keys - Move Around

Space, Esc, or P - Pause / Upgrade Menu

Left-Click - Shoot

M - Mute

Mga Komento

0/1000
EpicShadow avatar

EpicShadow

Jul. 01, 2011

3999
85

I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!

EpicShadow avatar

EpicShadow

Jun. 04, 2011

2603
73

"He needs to make a second one." I am making a second one ;)

carltond avatar

carltond

Sep. 15, 2010

1738
75

I'd gladly pay 10 upgrade points for auto-fire.

arafelis avatar

arafelis

Sep. 10, 2010

3147
153

The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!

Fricknmaniac avatar

Fricknmaniac

Sep. 07, 2010

2306
140

Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge.

My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.