Column Breaker

Column Breaker

ni TUSLGames
I-report ang bug
I-flag ang Laro
Loading ad...

Column Breaker

Rating:
2.9
Pinalabas: May 25, 2010
Huling update: June 02, 2010
Developer: TUSLGames

Mga tag para sa Column Breaker

Deskripsyon

Ang “Column Breaker” ay isang bagong twist na puzzle game na hango sa mga klasikong paborito tulad ng “Tetris” at “Bejeweled” ngunit dito, gumamit kami ng gravity-based physics engine na ginagawang dynamic ang mga bloke, nagbibigay ng tumatalbog at magulong hamon habang nagmamadali kang linisin ang board. Sa tingin mo ba matatalo mo ito sa oras? Sumali sa amin sa isang mabilis, nakakaadik (at makinang!) na adventure sa Column Breaker.

Paano Maglaro

Esc – Pause. Spacebar – Palitan ang pagkakasunod ng Hiyas. Hawakan ang Right Mouse – Paikutin ang anggulo. Galawin ang Mouse – Palitan ang drop point

Mga Update mula sa Developer

May 25, 2010 4:11pm

Current Version: 1.3
Added Functions: Mute button, Pause Button, Smoother Engine

Upcoming Version: 1.4
Upcoming Features:

Mga Komento

0/1000
SirFievel33 avatar

SirFievel33

May. 26, 2010

51
3

Wouldn't be a bad idea to actually make the 2 gray colors with a little more contrast.

Godeke avatar

Godeke

May. 25, 2010

56
4

The idea of a physics based column game is fine: the problem is that you can make patterns with adjacent pieces which would go away in a traditional "3 in a row" game that will just sit there because they aren't *touching*. It becomes very frustrating to make a neat and tidy L and the game just ignores them because of a pixel of whitespace. The game would be vastly improved if there was some "aura" around each piece where chains were accepted.

Godeke avatar

Godeke

May. 25, 2010

43
4

My high score is now 11400, so I think I have the basics of the game. Cute, but I still think it could be improved with some halo effect to make chains easier. Two points: the Internet mocks what it doesn't understand... a tutorial would have provided much benefit in demonstrating the chains that work and don't. Second, claiming people can't review a game because they haven't made their own game? Lashing out just brings the trolls out in force because they know they have a target. Putting a work on the Internet requires think skin.

Pferdehintern avatar

Pferdehintern

May. 26, 2010

22
5

I really love the aspect that the gems aren't static but can fall down. Because the gems really have to touch makes it a nice way harder. But it really needs a pause button, a mute button isn't wrong either.

vendodnev avatar

vendodnev

May. 28, 2010

7
1

Enjoyable game but as quick as the new layers pop up each game is way too short. At least for me. It's disappointing when a game ends too quickly.