Lead the River - arcade
ni PayWong
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Lead the River - arcade
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Deskripsyon
Prevent the flood by building riverbed. Random levels with increasing size.
With graphics by Darek Mลynarczyk https://www.artstation.com/artwork/J3GzZ.
Paano Maglaro
Controls:
- left click on the playing area to place the next tile from the feeder.
- rigth click to delete the next tile from the feeder.
- โRโ or โ1โ โ rotate the tile in the feeder.
- โTโ or โ2โ โ rotate last placed tile.
- โPโ or โ3โ โ pause or unpause, and in-game menu.
- โIโ or โ0โ โ move the screen to the initial position.
- โMโ or โ4โ โ move the screen by placing mouse near eadges of the screen.
- โ5โ or central mouse button to rotate the screen by moving the mouse (3 axis including the wheel).
- rotate the mouse wheel to zoom.
- โ+โ / โ-โ โ speed up / slow down.
Positive points:
- For every house saved + 10.
- For every block saved + 20.
- For each valid riverbed tiles connection + 2.
- Completing level + level number.
Negative points:
- For every riverbed tile used or deleted โ 1.
- For every house flooded โ 50.
- For every block flooded โ 200.
- For pausing the game โ 10.
- For restarting the level โ 2 x level number.
- There are no negative points for flooding a forest or a meadow.
Prevent the flood by building riverbed. Use tiles provided by the feeder to connect sources with estruaries.
You are allowed to place riverbed only on the meadows.
Meadows from the feeder are unique, as they are allowed to replace the forests.
Game ends when your points fall below 0 at the begining of new map.
There are two result tables โ maximum score (just before you start failing levels), and maximum level reached (when the game ends).
Mga Komento
SevereFlame
Jan. 07, 2017
Interesting little game, although the balance is such that it's almost impossible to lose, I believe. I thought the water level actually mattered, like maybe if you didn't build a big enough riverbed it would flood the surrounding area, but no, you can build whatever you want, it seems. With that, you get so many points per round that it seems almost impossible to lose any points - maybe for balance the penalty for deleting riverbed tiles should be greater. The main criticism of the game is this: this is the WORST music I have ever heard in... well... anything - seriously, the two tracks are the same garbage MIDIs played with slightly different instruments - I can't even make some amusing overexaggeration about how bad it is, it sounds like the music from an NES game, except those were written by actual composers, whereas this sounds like a melody one could generate by hitting the Random Notes button in something like Fruity Loops.