First Person Shooter

First Person Shooter

ni Moneybags
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First Person Shooter

Rating:
3.2
Pinalabas: December 22, 2010
Huling update: December 25, 2010
Developer: Moneybags

Mga tag para sa First Person Shooter

Deskripsyon

Salamat sa lahat sa magagandang review at rating! Tulad ng nakasulat sa ibaba, hindi ko ito inaasahan, pero nakakatuwang makatanggap ng ganitong feedback :D Pakibasa ang mga tagubilin, dahil maaaring hindi agad malinaw kung ano ang gagawin sa laro :P Hindi ako umaasa ng magagandang review, coursework lang ito at hindi talaga intended bilang totoong laro, pero gusto ko lang subukan ang bagong Unity support sa Kong. Isang napakasimpleng FPS ito na ginawa ko para sa university coursework. Walang kalaban, ipinapakita lang na kaya kong bigyan ng kontrol ang player gamit ang basic FPS controls, magpaputok ng baril, mag-spawn ng target, at makabaril ng mga target.

Paano Maglaro

Arrows para gumalaw. Mouse para tumutok. Left mouse button para bumaril. P para kunin ulit ang iyong cursor (kapag ginawa mo ito, ang cursor ay nagiging reticule, kaya huwag gawin maliban kung titigil ka na maglaro). Space para tumalon. Dumaan sa ammo stack para mag-spawn ng crate, na siyang mga target. Kapag binaril mo ang crates, makakakuha ka ng score. Makakakita ka ng pinto. Matatapos ang laro kapag dinaanan mo ito. May nakatagong lugar sa napakalaking mapa na ito. Kapag malapit ka na, malalaman mo sa iyong lokasyon. Hanapin ito at makakakita ka ng mas maraming target at isang nakakatuwang easter-christmas egg!

Mga Update mula sa Developer

Dec 22, 2010 6:57pm

Ok, since I still feel like this game isnโ€™t as much as a game as you all deserve, and since Iโ€™m way too early in my course to make the game Iโ€™d want to make, Iโ€™m going to do what I can to give everyone something to do once they get bored jumping off the map :P You will now see 5 large crates falling from the sky in the distance. These will bounce around for a while after hitting the ground, and you can spend some time chasing them and trying to take them out, or wait til they stop and try to find them all. Again, Iโ€™m at the very begining of my course, but I will try to add small things like this to keep the game fun for a few more minutes, so check back each day!

Game now hides your cursor, use the black dot as a reticule.

New: Since i got a much better reaction from you guys than I expected, iโ€™ve added in some extra targets to shoot at โ€“ just more crates along the ridge and courtyard, BUT there is also now โ€œsecret areaโ€ :P More crates there and I guess itโ€™s just something fun for you guys to try and find, youโ€™ll know it when you do!

Removing the ACDC track, forgot to take it off before upload, and Iโ€™m pretty sure im not allowed to use it on kong :/

โ€œQuitโ€ buttons on the menus will not work. They are for a console-based build. Iโ€™ll probably remove them soon.

Mga Komento

0/1000
Drakedurbin avatar

Drakedurbin

Dec. 30, 2010

56
2

It would be awsome if there were enemies who fought back. For example: dinosaurs, zombies, or other players. Well, among other obvious things like the machine gun being automatic, a real reticle, blah blah.

amanwithacause avatar

amanwithacause

Dec. 23, 2010

92
5

*goes through forest* when the hell is this going to end? *gets lost*

foxtrot472 avatar

foxtrot472

Dec. 22, 2010

138
11

*falling off map* "Oh noez! Map come back" *map doesn't come back* Forever in the dark void :(

Moneybags avatar

Moneybags

Dec. 22, 2010

152
13

Try exploring the map! It's huge! Sorry for such a bad upload guys, but as I said in the description, it was never meant to be a proper game, just bringing together some early skills on my first class.

jakpak avatar

jakpak

Dec. 23, 2010

75
6

Wow, i read the comments about it being large and i though yeah its going to be ok, but after i got to the top of the cliff i was like.. wow.. truly a massive game mate, great potential of your put a targeting reticle , and of course zombies that came form the woods, and different guns.