Kodachrome

Kodachrome

ni MNWS
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Kodachrome

Rating:
3.4
Pinalabas: August 02, 2012
Huling update: June 26, 2013
Developer: MNWS

Mga tag para sa Kodachrome

Deskripsyon

Hi, ito ay isang maikling exploration platformer na ginawa ko sa loob ng ilang buwan. *EDIT* - PAKIBASA. Binago ko nang kaunti ang laro, ginawang mas madali ang ilang bahagi matapos makatanggap ng ilang reklamo sa PM. Sa hindi malamang dahilan, hindi gumagana ang preloader sa bagong bersyon kaya malamang na makakita ka ng blangkong screen habang naglo-load ang laro - pero huwag mag-alala, maglo-load din ito. Gayundin, maaaring mabura ang iyong save file kapag sinumite ang bagong bersyon - pasensya na.

Paano Maglaro

Mga arrow key para gumalaw at tumalon: Tapikin ang up arrow para sa maliit na talon at hawakan ito para mas mataas na talon. Pindutin nang dalawang beses ang up arrow para sa double jump. [M] para i-pause. [S] para i-toggle ang tunog/musika.

Mga Komento

0/1000
RoyalCat avatar

RoyalCat

Apr. 29, 2013

13
0

Great game, apart from the tower, where the game's difficulty differentiating between taps and long jumps becomes painfully apparent

unekdoud avatar

unekdoud

Jun. 18, 2014

7
0

Rating down because I can't complete. I know it's silly, but the last 4 hours of pain have far outweighed the first 10 minutes of fun. Parts I hate: 1. The 5th gun upgrade where if you mess up and take the checkpoint you have to redo 20 rooms. 2. That room with lasers in the ceiling (I think it's the 6th yellow room) where the correct strategy has to be found by trial and error. 3. That tower - would it kill you to split it into two rooms? Because it certainly killed us. For the record, I've seen but not touched the spikes in the tower, because there are a thousand ways to mess up the double jumps before that. Yes, I wouldn't mind an impossible badge for reaching/completing the tower, but for now I need to find a replacement for my up arrow key.

YeloboltW avatar

YeloboltW

Aug. 13, 2012

16
1

My girlfriend and I enjoyed playing this game a lot. We were both playing at the same time and enjoying competing to see who could reach the end. We couldn't get past the tower. The jumps had to be absolutely perfect in timing and position. Normally I wouldn't have a problem with that; if a game is too hard, it's too hard, but I wish you would have included some sort of jump upgrade in the game.

By the time I had gotten to that level my flash game had been eating a LOT of CPU and RAM and it was causing my game to lag. If my game lags it ruins my ability to predict how far up my character is jumping and at that point the game is impossible because I can't control my character properly. It's not your fault at all. I won't detract my opinion of the game for that, but it's a shame I couldn't see the end. I really liked this game. :(

Smurf123 avatar

Smurf123

Nov. 23, 2016

4
0

Good controls which is a must for platformers. God I hated the yellow tower up. Anyhow, the tower down + the escape, felt very unnecessary and pointless. After all you already broke the roof in one place to cut some yellow rooms away, why not instant traveling to the surface? The final boss was barely ok, would have been good if not for the falling rock phase, messed me up with BS rng+homing several times in a row. The epilepsy flashing end at the surface annoyed me. All in all 3/5 stars, very close to 4.

daggernout avatar

daggernout

Feb. 12, 2013

4
0

Aww sweet yellow rooms (they freakin me out :) ) great game, will i ever beat this game?