Silver Lining

Silver Lining

ni Lysis
I-report ang bug
I-flag ang Laro
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Silver Lining

Rating:
3.1
Pinalabas: December 05, 2009
Huling update: December 05, 2009
Developer: Lysis

Mga tag para sa Silver Lining

Deskripsyon

Mayroon kang 60 segundo para makakuha ng pinakamaraming puntos. Kumita ng puntos sa paggabay ng mga patak ng ulan papunta sa mga bulaklak. Ang hangin ay magtutulak ng mga patak pakaliwa o pakanan, at ang mga ulap ay magpapataas ng puntos kada patak. Bawat paglalagay ay may katumbas na puntos, kaya huwag maglagay ng sobra! Kung nahihirapan kang makakuha ng maraming puntos, pag-isipan kung saan mo ilalagay ang mga bagay at kung ano ang tamang estratehiya. Makakatulong ang muling pagtingin sa tutorial. Madaling makakuha ng libu-libong puntos sa level 1 kapag alam mo ang ginagawa mo. Hindi mo pwedeng alisin ang mga bagay sa play-area—kailangan mong isama ito sa iyong estratehiya.

Paano Maglaro

Gamitin ang mouse para pumili ng mga bagay sa kanan at ilagay ito sa play-area. Tandaan na bawat bagay ay may tumataas na halaga ng puntos! Ang Quit ay nasa mouse menu (right click sa PC). Piliin ang music/mute button sa title page.

Mga Update mula sa Developer

Dec 5, 2009 3:08am

New version incorporates common requests of quick restart button and free-play mode.

That’s how much I love you guys.

Mga Komento

0/1000
andrewthegreat90 avatar

andrewthegreat90

Dec. 12, 2009

9
0

It would be good if you could prepare first.
Also I would like more than 1 minute

Lysis avatar

Lysis

Dec. 12, 2009

4
2

(2nd comment to fit within size limitation)

I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.

I've also noted the other points raised, and will try to incorporate them in future games.

Juquinha avatar

Juquinha

Dec. 09, 2009

2
1

Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?

Lysis avatar

Lysis

Dec. 12, 2009

3
2

The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.

I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.

Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.

Galev avatar

Galev

Nov. 30, 2011

3
3

Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me

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