Ant Launcher
ni HysteriaGames
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Ant Launcher
Mga tag para sa Ant Launcher
Deskripsyon
Mahilig ang mga langgam sa pagkain, at hindi naiiba ang mga langgam na ito. Sa katunayan, sobrang hilig nila kaya gumawa sila ng mga espesyal na gamit para makuha ang masasarap na pagkain nang mas mabilis! Gamit ang makapangyarihang ant cannon at walang katapusang supply ng mga boluntaryong langgam, determinado silang salakayin ang bawat picnic table na alam ng tao. I-guide ang iyong mga langgam sa mga level at hadlang gamit ang 5 iba't ibang special power ups at ang kanilang ant cannon para makuha ang pinaka-gusto nila—pagkain!!
Paano Maglaro
Mga Kontrol ng Cannon: WASD - igalaw ang iyong cannon. Space - hawakan para i-charge ang lakas ng cannon, bitawan para paputukin ang langgam. **Kailangang may naka-select na power up bago pumutok ang cannon! Mga Kontrol ng Langgam (Habang Nasa Ere): WASD - pabilisin/pabagal at igalaw pakaliwa/pakanan ang langgam. Space - gamitin ang kasalukuyang naka-select na power up. E - palitan ang kasalukuyang power up at secondary power up. R - Reset/Reload sa cannon. Kung mali ang tira mo at ayaw mo nang hintayin ang kamatayan ng langgam, pindutin ito para mag-reload ng bagong langgam at subukan muli! Mouse: I-click at i-drag ang mouse para igalaw ang camera. Layunin: Ang layunin sa bawat level ay mapalapag ang tamang bilang ng langgam sa picnic table na tinutukoy ng arrow. Kapag nailapag mo na ang kinakailangang bilang ng langgam, lilipat ka sa susunod na level. Kung mapalapag mo ang langgam sa pagkain sa picnic table, makakakuha ka ng bonus points! Mas mabilis mong mailapag ang mga langgam, mas mataas ang score mo. Bababa rin ang score mo kapag mas marami kang pinaputok na langgam, kaya siguraduhing sulit bawat tira!
Mga Update mula sa Developer
2/02/11
-New levels! Players can now progress to levels 3-1 through 3-4.
-Bonus rings are now placed throughout every level. Collect as many as you can to boost your score.
-Save feature implemented. Upon completing each level, your progress will be saved automatically! When you return to Ant Launcher, you’ll be able to pick up where you left off.
1/31/11
Added the next set of levels! Players will now be able to progress to levels 2-1 through 2-4! Enjoy.
1/27/11
Added new optional tips and content.
1/26/11
Updated scores. High score lists should now properly track all four level scores.
1/26/11
Updated preview. Updates include:
- New Game Objective: Your goal is to land on the picnic table, and landing on the food will now provide a score bonus.
- Difficulty: Cannon positions and levels have been made easier than the first installment. Give them a try and tell us what you think!
- New features: Added in additional information that players can use to gauge their shots (cannon angle, distance, etc).
- Updated Tips: This section is still in progress, but we’ve updated our goals in each level to convey that the new objective is to land a certain number of ants on the picnic table.
Thanks for the feedback. More updates coming very soon!
01/26/11
Uploaded preview. Enjoy!
Mga Komento
BowWow200
Feb. 01, 2011
Great to see that you've taken note of comments. Not enough people do that. This is a great game. Are there any hidden secrets?? Would be great to see some. Can't wait to see what you come up with. Such an addcting game would need many more levels to keep people satisfied though. Very well done 5/5. I'm preempting the finished piece.
Sinael
Jan. 27, 2011
Nice one.
blizzbang
Feb. 01, 2011
SO MANY POSITIVE COMMENTS BUT E WHY IS THE RATING only 2.83?
jordan50945
Apr. 01, 2012
4/5
HysteriaGames
Jan. 25, 2011
Thanks for the responses everyone!
Difficulty has been one of the biggest issues so far. We didn't want it to seem too easy, but it seems we've overstepped that goal. We'll likely be tuning the game to be easier to reach and obtain the food.
Thanks for the ideas and feedback, BowWow200. A few of the ideas you mentioned we're actually considered during development, and will likely make an appearance as we continue to update. The input on controls and difficulty is greatly appreciated, as we want to make our game as fun and creative as possible, while keeping the frustrating aspects to a minimum.