The Blind Swordsman

The Blind Swordsman

ni EvilDog
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The Blind Swordsman

Rating:
3.3
Pinalabas: April 01, 2014
Huling update: April 09, 2014
Developer: EvilDog

Mga tag para sa The Blind Swordsman

Deskripsyon

v1.3. - Idinagdag ang mga death hint kung paano maglaro at paano ka namatay. - Inayos ang Warlock battle. - Pinayagan ang pag-restart agad kapag namatay. - Mas maraming pwedeng i-skip gamit ang spacebar. - Inayos ang audio issues at idinagdag ang mas mabagal na tunog ng kabayo kapag umiikot sa iyo. - Inayos ang ilang cinematic issues. - Inayos ang iba't ibang bug. - Ipinapakita ang kasalukuyang score pagkatapos ng survival mode. v1.2. - Inilagay ang medals. - Survival mode unlocked na agad. - Binago ang preloader. - Pinayagan ang pag-skip ng story intro gamit ang spacebar. - Idinagdag ang "360 mode unlocked" notice tungkol sa headphones. v1.1: Highscore system at mga ayos hanggang sa archers. v1.02: Inayos ang level 3 sa dagger bitch. v1.01: Inayos ang white screen sa preloader. *Pinakamainam laruin gamit ang headphones na malakas ang tunog.* Isang bagong laro na matagal naming pinagtrabahuhan! Ikaw ang bulag na swordsman at nasa misyon kang ibalik ang iyong paningin! Labanan ang napakaraming kalaban at tuklasin ang mga bagong kakayahan na di mo akalaing meron ka!

Paano Maglaro

Turn: A, D, Kaliwa, Kanan. Block: S, Baba. Attack: W, Taas

Mga Komento

0/1000
Strongcleric avatar

Strongcleric

May. 27, 2014

57
1

It would be helpful, when playing the game, to be able to see a replay of how the fight happened afterward, whether you win or lose. Otherwise, it is impossible to know how much you are turning with each time you hit the button, to know if you are turning too much or too little. If you actually were the swordsman, you would at least know how much of a turn you have made, but on here, there is absolutely no way to know.

reapro9 avatar

reapro9

Apr. 01, 2014

74
2

well i just have to say that my hearing is bad and that the enemy's
sword skills are good

realfear avatar

realfear

Apr. 01, 2014

77
4

Great idea, but id recommend some extra cues that let the player know what they themselves are doing, sometimes I get confused weather or not something i did worked or not, and I still have no idea if you can quickly swing or block after another swing or block, or weather it's even necessary.

ARDAtheGAMER avatar

ARDAtheGAMER

Apr. 01, 2014

61
4

Pretty amazing concept but it is way too hard for me to enjoy. Still had some good time with it. 8/10

bobthepanda avatar

bobthepanda

Apr. 01, 2014

44
3

So is there any point to blocking? At all? Is it less of a block and more of a parry? I understand how the game works (following the sounds), but I still think the instructions are vague. Even though I'm blind, I probably know if I'm holding my shield up or trying to bash his weapon away with the shield. I don't though.