Eternal Journey

Eternal Journey

ni CoffeeAndCode
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Eternal Journey

Rating:
3.0
Pinalabas: September 01, 2016
Huling update: September 12, 2016
Developer: CoffeeAndCode

Mga tag para sa Eternal Journey

Deskripsyon

*Ang Eternal Journey ay isang Fantasy RPG endless runner*. Ang Era, mundo ng pitong kaharian, ay nasa digmaan. Ang Fallen God, na naglalayong sakupin ang pinakamataas na trono sa templo ng mga diyos, ay nagdeklara ng digmaan sa mga mortal at tinawag ang kanyang hukbo ng kadiliman. *Ikaw lang ang pag-asa!*. _Kung gusto mo ng RPG o fantasy game (tulad ng Zelda), para sa iyo ang Eternal Journey!_

Paano Maglaro

Gamitin ang mouse para mag-navigate sa menu. Z para umatake. X o M para tumalon. P para mag-pause.

Mga Update mula sa Developer

Sep 12, 2016 12:19am

Version 1.0.1
- New buttonsโ€™ configuration
- Bugfixes and general improvements

FAQ

Ano ang Eternal Journey?

Ang Eternal Journey ay isang idle adventure game na ginawa ng Coffee And Code kung saan ginagabayan mo ang isang bayani sa walang katapusang, procedurally generated na mga antas.

Paano nilalaro ang Eternal Journey?

Sa Eternal Journey, magma-manage ka ng karakter na awtomatikong nag-eexplore ng dungeons at lumalaban sa mga halimaw, nangongolekta ng loot at sumusulong habang ina-upgrade mo ang kanilang kakayahan.

Anong mga progression system ang meron sa Eternal Journey?

Nag-aalok ang Eternal Journey ng upgrades, kagamitan, at mga unlockable perks na nagpapalakas sa stats ng iyong bayani at nagpapalalim ng iyong paglalakbay sa adventure levels ng laro.

May offline progress ba ang Eternal Journey?

Oo, pinapayagan ng Eternal Journey na patuloy na umusad at makakuha ng gantimpala ang iyong bayani kahit offline ka, na karaniwan sa maraming idle games.

Ano ang mga pangunahing tampok ng Eternal Journey?

Kabilang sa Eternal Journey ang procedural dungeons, awtomatikong pag-eexplore at labanan, iba't ibang upgrades, offline progress, at pokus sa long-term progression na karaniwan sa clicker at idle games.

Mga Komento

0/1000
N7791 avatar

N7791

Jul. 02, 2016

9
0

Great graphics, nice music. Controls are sometimes unresponsive. I don't see why the adventurer must avoid all obstacles, he could very well land ON rocks, for example. Not sure collisions are too accurate. Far too much grinding. And with such a fine game engine, you could make a game deeper than a simple endless runner. For starters, I'd love to see a world map to link various levels, non-linear would be great, etc.

CoffeeAndCode
CoffeeAndCode Developer

Hi N7791, nice to meet you. Thank you for your compliments. Yes, it should be nice to have a game more deeper, but for our first title we decided to work on a small game. In the future, if the game achieves good results, we'll improve it or we'll start to work on a second title. But the map is a great idea. I'm starting to think about it. Thank you!

innmerchant avatar

innmerchant

Jul. 12, 2016

6
0

Thanks for the quick bug fix! From the word go, this is my favorite Runner. Great genre mash-up with the leveling, RPG stuff. Alchemy upgrades are a great addition. It's great that every character is attainable to purchase and has their own goals. 5/5. For future versions/sequels maybe a visual change/element to upgrading and/or a character-specific potion, like temporary flight for wizards, temp auto-fire for bow, longsword (range) for warrior, ground effect for hammer, life-steal for assasin, etc. More reason to level every class. Thanks again, great game! <3

CoffeeAndCode
CoffeeAndCode Developer

Thank you for your idea :D I put them on my notepad for the future. And, when the K+ Beta is over, feel free to tell to your friend about the game :D

N7791 avatar

N7791

Jul. 03, 2016

6
0

Thanks for your replies, CO2. Yes, I have also bought the magician and the elf (12500 gold to level-up is really expensive).

CoffeeAndCode
CoffeeAndCode Developer

As you can read in other comments, we're working on a patch with some improvements AND a rebalancing of coins e diamonds costs. But keep in mind that level up is the only monetization mechanic in the game and also is not mandatory.

N7791 avatar

N7791

Jul. 03, 2016

5
0

It's really annoying not to be able to hit more than one-two enemies in a row (delay between attacks is far too long). Ofc you can (and should) jump over what you can't hit, but once there are fireballs and deadly ceilings, or 3 or more enemies, you die.

CoffeeAndCode
CoffeeAndCode Developer

You can level up the first character in order to have more attack before the delay. Or, if you prefer, you can buy a second character (my suggestion is the dwarf, but many players like the elf :D), that have a different attack system.

chaosguard avatar

chaosguard

Jul. 21, 2016

2
0

Would be nice to be able to map my own keys for attack/jump. Dont like using z/x at all.

CoffeeAndCode
CoffeeAndCode Developer

Hi chaosguard, nice to meet you. You can use the alternate conf, Q and W if you prefer. We're evaluate if add the feature that give to the player the options for mapping keys in the game but is low priority for now. Thank you for your feedback!