60sec : Geometric Madness
ni BaptisteT1
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60sec : Geometric Madness
Mga tag para sa 60sec : Geometric Madness
Deskripsyon
Iwasan ang mga bloke na nahuhulog mula sa langit at subukang pataasin ang iyong multiplier para makuha ang pinakamataas na score! Ginawa bilang 2 buwang exercise sa ISART Digital, France sa seksyong GameDesign&Programming. Paki-komento at i-rate ang larong ito para mapabuti ko pa. Salamat!
Paano Maglaro
Gamitin ang arrows para gumalaw at spacebar para paliitin ang iyong hugis.
Mga Komento
RaZouille
Mar. 02, 2012
Good idea to change the size of the object you control, just the collision detection to correct and it will be nice ;)
bumbubu
Feb. 29, 2012
1) There is something wrong with collision detection. 2) "Developped" -- typo, "Realised" should be "created" instead I believe? however, I'm not very good in English myself, so I'm not sure. 3) The game looks somewhat unbaked. Rotating rectangle don't add much to the game mechanics, and don't really make it "geometric madness". Maybe it would make sense to add more "geometric madness"? e.g. more geometric enemies, pulsing and rotating things, or whatever.
Thanks a lot for your comment ^^ The description of the game seems to be correct now, i'm really sorry about this. Your comment is very constructive, i'm gonna try to do those changes as soon as possible. Thanks again.
affan98
Feb. 29, 2012
good game but you should add some music
I'm gonna do this soon, i just need my sound designer to give me his work ! :)
BobTheCoolGuy
Feb. 29, 2012
Good job :^) You should add high scores with the Kong API.
Done :p