Infected Assault TD
ni AssemblyBandit
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Infected Assault TD
Mga tag para sa Infected Assault TD
Deskripsyon
Mag-set up at mag-upgrade ng mga tore para ipagtanggol ang mga sibilyan laban sa zombie apocalypse.
Paano Maglaro
Pindutin ang F para i-toggle ang fullscreen. I-click ang mga icon ng turret para bilhin ang mga ito. Maaaring ilagay ang mga turret kapag puti ang tile sa ilalim nito. Magsisimulang dumating ang mga zombie pagkatapos mailagay ang unang turret. Magandang estratehiya ang pilitin ang mga zombie na mag-zigzag sa pagitan ng mga tore. Iba-ibang zombie ang immune sa ilang mga tore kaya subukan mong magpalit-palit ng tore kapag naglalagay. Kung may partikular na uri ng zombie na laging nakakadaan, maglagay/mag-upgrade ng mga tore na mas epektibo laban dito. Mag-comment o magpadala ng mensahe kung makakita ka ng bug o may nais kang feature. Kung gumagamit ka ng 32bit na browser, maaaring makaranas ka ng memory error sa simula. I-restart lang ang browser para maayos ito. Personal kong naranasan ito kapag sobrang dami ng tab na bukas. Ayaw ko lang mag-upgrade ng browser. Kung palagi itong nangyayari, ipaalam mo sa akin.
Mga Update mula sa Developer
v1.4 new boss enemy added.
Mga Komento
petesahooligan
Jan. 15, 2018
I think that slightly higher rewards for mob kills and slightly less level bonuses would make the game more interactive. I feel like I do almost everything between levels.
That's true, I'm going to work on adjusting it. The main reason I went with that is because after wave 50 you stop getting bonuses but kill massive amounts of enemies getting enough money to keep upgrading stuff. I'll just limit the money you get after 50 though.
KrunchyFried
Jan. 14, 2018
It's a good, competent TD, although it feels it needs just an extra something to keep the player interested (I'm typing this with my towers blasting away in the background, and might keep this running while I make a cup of tea). Graphics are also important when you spend a lot of the game just watching what's happening- and possibly zooming in would help bring out the detail- there's a lot of dead space in the corners to rearrange the interface items to give a better focus.
Thanks, I like being able to let the game run while I'm doing something else, ha! Zooming is something I didn't think about until a while into making it. To keep a good size play area I made the zombies/towers smaller. Its not so bad in fullscreen but the UI does get in the way. I'm going to make the UI slide out of the way when I introduce some more levels.
darlanquionha
Jan. 20, 2018
Wave 220 and still going, no signs of stopping.
bxgolden
Jan. 21, 2018
I agree with most of the comments, it needs balance adjustement. Just placing some basic towers and some upgrades it runs without the need of supervision (actually I'm at wave 25 and I dont need to touch anything, last build was on wave 10). Moreover I think that the graphic layer that appears when clicking a tower must be removed/changed because I spent the majority of the time looking at the game through a blue layer
v1.3 is more balanced. Modifying that layer is a good idea, it actually takes up a bunch of resources anyway. I will try to change it up in the future, maybe only keeping the red tiles showing.
ChrisWar666
Jun. 10, 2018
Aww, lost all game progress. No deleted cookies or anything, just closed browser and came back to nothing. Couldn't see a way to manually save :(