Labyrneath

Labyrneath

ni 44Magdalene
I-report ang bug
I-flag ang Laro
Loading ad...

Labyrneath

Rating:
3.8
Pinalabas: October 13, 2018
Huling update: October 17, 2018
Developer: 44Magdalene

Mga tag para sa Labyrneath

Deskripsyon

Face deadly traps and perplexing mazes as you explore an ancient temple.

FAQ

Ano ang Labyrneath?

Ang Labyrneath ay isang retro-style platformer game na ginawa ni 44Magdalene kung saan mag-eexplore ka sa isang sinaunang templo na puno ng traps at sikreto.

Sino ang gumawa ng Labyrneath?

Ang Labyrneath ay ginawa ng indie developer na si 44Magdalene.

Paano nilalaro ang Labyrneath?

Sa Labyrneath, kokontrolin mo ang isang explorer na naglalakbay sa mahihirap na antas, umiiwas sa mga panganib, tumatalon sa mga platform, at hinahanap ang daan sa maze-like na templo.

Ano ang mga pangunahing tampok ng Labyrneath?

Nag-aalok ang Labyrneath ng classic platforming gameplay na may mahihirap na traps, nakatagong sikreto, at pixel art graphics na kahawig ng mga retro games.

Browser game ba ang Labyrneath o kailangan i-download ito?

Ang Labyrneath ay isang browser-based platformer game na pwedeng laruin direkta online nang walang download.

Mga Update mula sa Developer

Oct 17, 2018 3:54pm

Alright, I have spent the last 24 hours or so learning a lot about how Construct 2 manages frame rates. I donโ€™t have a monitor with a very flexible refresh rate, personally, so Iโ€™m taking this on faithโ€”but the transition time between levels should be normalized now. People who were experiencing painfully long level transitions should be seeing much shorter ones; the flip is that if you have a high refresh rate monitor, your transitions might be a bit slower now.

I say โ€œshould beโ€ because, again, I donโ€™t have a way to test it. Itโ€™s fixed in theory. Post a comment or hit me up with a PM if your level transitions are still taking like, whole minutes. The title screen and some general gameplay elements (like the main character speed) are still going to run slow for a small fraction of people, thatโ€™s a whole different issue I havenโ€™t resolved yet but screen transitions, at least, areโ€ฆ understood, hopefully resolved.

Mga Komento

0/1000
Patchell avatar

Patchell

Nov. 21, 2018

572
12

In my head canon, the protagonist can jump twice her height thanks to all of the helium balloons she has clearly hidden in her shirt.

Dracoagon avatar

Dracoagon

Nov. 18, 2018

633
17

I was expecting a low-effort platformer that relies on bewbs to get attention. Thankfully, I got a pretty good platformer that relies on bewbs to get attention.

ewojcik avatar

ewojcik

Oct. 15, 2018

1217
42

She's, uh, a bit top heavy, isn't she?

ZakMan1421 avatar

ZakMan1421

Nov. 01, 2018

254
9

On the level before rise I got stuck because I accidentally pushed the block the wrong way because I walked past it. So you may want to raise the roof in that hall way or something along those lines.

KingDrake_ avatar

KingDrake_

Oct. 17, 2018

445
22

Level 1: Breath - Noughts // Level 2: Chase - Metthew Telles // Level 3: The Quest - Whitesand // Level 4: Unstoppable - Amadeus (Markelody) // Level 5: Pride - Amadeus (Markelody) // Level 6: The end of Mankind - Machinimasound // Level 7: Facing the Impossible - AEROHEAD // Level 8:Queen of the Night - Machinimasound // Level 9: Voyeur - Jingle Punks // Level 10: Ineffable - Paul Garzon // Level 11: Last dawn - Ross Bugden // Level 12: Digital Fortress - Machinimasound // Ending: Secret Conversation - the 126ers ------- Just in case someone wants to know all the tracks :)