Ram Time!
por wiesi
Ram Time!
Etiquetas para Ram Time!
Descripción
¡Sé testigo del drama cautivador, una historia de engaño, amor prohibido y leyendas antiguas! Desde la antigüedad, la cabra de cuatro ojos ha ordenado que la gema sea traída durante el rito y destino del escudero embistiendo. Tres valientes, guiados por un sabio de 20 años, un mago, han respondido al llamado de la tradición. Dos son medio primos por matrimonio relacionados con el mago, un doble primo del segundo hermano por parte de madre, tres generaciones hasta el rey. El deseo irrefrenable de abrirse camino los impulsa, una nueva forma de ser y proclamar su masculinidad como muchas lunas antes de su nacimiento, el falo atravesando cada torre una tras otra, hasta que todas colapsen en polvo y escombros, uniéndose como uno solo, los reinos por seguir. Ve y gobierna y limpia la tierra de sombras malvadas, limpia el terreno reclamado por DIOS, para cosechar los frutos, una gema de vida, una tras otra, hacia la caballería y las generaciones.
Cómo jugar
Flechas para moverse, barra espaciadora para magia. Recoge comida para recuperar salud
Comentarios
Sylvan
Jun. 26, 2014
Nice start, now add upgrades, missions, give it some more depth and playtime.
Sylvan
Jun. 26, 2014
ideas for upgrades: bigger better ram, more peons carrying, improved wizard... you could start with a single guy with a stick and end up with an all-crushing, steampowered walking fortress.
PorcoMau
Jun. 26, 2014
Funny game, but maybe when respawning we should keep the lvl we were at.
bc057
Jul. 01, 2014
It is a fun game, but surviving is too random that it is very hard to find food sources to sustain.
kurei13
Jul. 01, 2014
The ingame music really reminds me of Metroid. Otherwise I`m not too impressed. It`s way too luckbased to take any skill and record hunting only makes sense if things are fair to a player. This would be excusable if there were more depth and skills to adapt before starting play (like taking a fixed amount of skills before starting to go for different builds). Exchanging Peons for Golem by playing a mana-heavy build that can circumvent the lack of food using its summons. Or a warrior build that could actually kill the krakens for a food source and faster experience gains. An engineer/scholar build that could replace the sorceror shooting with a cannon that doesn`t use mana, but has a cooldown and could repair the ram, but loses double energy from monster encounters. Or just skip all that and make it an upgrade game, where you could buy better rams over time and so on.