Abyssal Gladiators

Abyssal Gladiators

por thegame7272
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Abyssal Gladiators

Valoración:
2.7
Lanzamiento: November 06, 2013
Última actualización: November 06, 2013
Desarrollador: thegame7272

Etiquetas para Abyssal Gladiators

Descripción

Lucha combinando gemas mágicas y demuestra que mereces ser el guerrero más hábil de UnderWater. 10 combates dinámicos contra nagas amenazantes del Antiguo Abismo no serán fáciles, y solo la magia de las runas antiguas podrá ayudarte a superar todas las pruebas. ¡Adelante! ¡Por la victoria!

Cómo jugar

Combina gemas en grupos de 3 o más para infligir daño a tu oponente. Gana estrellas al vencer y gástalas en runas mágicas, que aumentan el daño de tus combinaciones. Reta también a tus amigos usando el modo multijugador local.

Comentarios

0/1000
dotchan avatar

dotchan

Sep. 01, 2014

4
0

Game no longer works.

Amanirose avatar

Amanirose

Nov. 06, 2013

9
1

Too much is based on luck. Regardless of what runes you access, your opponent seems to have either reached them before you or are equal to yourself. Which doesn't make any sense, seeing that it is the same opponent every stage. How did he manage to get equal or better runes than yourself when you have been beating him? It would be far more understandable if the opponents change as you beat the levels (it would also make sense as to why your opponent has access to higher runes). It also seems at later levels when you are doing fairly well and are beating him (to the point where he has maybe two or three hits left before he is defeated), he suddenly gets an unbelievably numerous amounts of 4/5 gem matches and just slams you and ends up beating you. This happens quite a bit. It almost seems as the percentage of connecting gems drops dramatically for the player and ups dramatically for the AI.

lot2011 avatar

lot2011

Nov. 09, 2013

3
0

I don't care of the upgrades system, and the entire game is based solely on luck

JoeBl avatar

JoeBl

Nov. 06, 2013

7
1

It looks pretty, but the upgrade system isn't engaging at all and the matches are 90% based on luck. 2/5.

Metalrodent avatar

Metalrodent

Nov. 09, 2013

2
0

Seems very similar to Bejewled, though having a sorta battle like system is quite nice. The aesthetic is also nice, though matches are too much down to luck, with the ai getting noticbly more combos than I could