m7Discovery
por starpaq
m7Discovery
Etiquetas para m7Discovery
Descripción
*Actualizado (15/6)* Plataformas generadas proceduralmente basadas en tu música. Recoge notas musicales para tocar la canción, aumentar el volumen y luchar contra monstruos. Trepa paredes y haz doble salto para llegar a plataformas altas. Cada nota musical avanza la canción y aumenta el volumen. Si te detienes, la música también se detiene. El gran haz de luz se mueve por el nivel representando el progreso de la música. El objetivo es recoger todas las notas para completar la canción y conseguir una puntuación alta. Cada canción que subas al juego creará un nivel único según sus datos de sonido. Le dediqué mucho trabajo al juego. Lo más difícil es probarlo porque cada nivel se genera proceduralmente. ¡Avísame si alguna canción te da problemas o encuentras bugs! *Solo se admiten .Ogg y .Wav, ¿por qué?* Lamentablemente el motor de Unity solo soporta esos formatos y para incorporar MP3 tendría que pagar licencias caras.
Cómo jugar
wasd/flechas - mover personaje. q/e/espacio/clic izquierdo - atacar (3 veces para combos). doble toque en dirección - dash. mantén pulsada la dirección en el aire - ataque en salto
Actualizaciones del desarrollador
Update (6/15)
- Removed “guest” bug
- Added Photoseizure warning
- Added atleast 8 new songs from the web
- Added dynamic music linking function
Now I’m am able to link in music directly from sources into the game. Song requests may be added instantly.
- Game runs in the background so you can do something else while song is being analyzed
A great place to find .Ogg music is at
Open Source Audio
If you would like you song featured in the game just let me know by email or pm. Feel free to ask question and help me improve this game by leaving any feedback. Thanks!
One of my favorite song is:
Just copy the link below and paste it in the song selection screen with Ctrl+V
http://www.archive.org/download/digitallove_283/03-DigitalLove.ogg
Comentarios
starpaq
Jun. 14, 2011
@xemnas9999 Thanks. I will look into the flooring collision when dashing.
@devwil I really have no idea how else to map the controls to a platformer. I will try and clarify the instructions if they appear difficult. Each note you collect advances the song that is playing and each consecutive note will increase the songs volume thus giving you a bonus to you points. If you stop collecting notes the music stops because each music not represents a piece of the song. Additionally if you load a song into the game an unique level is created based on the music.
@micha224 I was thinking the cubes seemed more appealing lit up without texture, but I will experiment with some to see what I come up with.
Thank you all for the comments so far.
starpaq
Jun. 14, 2011
@LeonardoTheKat Thanks for the comment. I have play tested it myself so much I forgot I probably should put a epileptic warning. I will do so in an update. I will look into adding a variety of more music too.
LeonardoTheKat
Jun. 14, 2011
An interesting concept. I found the game to be fun. The only thing I didn't like was the music. It was okay, but not great. Also- Seizures may occur.
xemnas9999
Jun. 14, 2011
excellent idea, i have so many ideas for song but the site doesn't have 'em
also i found a bug where if you dash up a ramp you fall through the next block
5/5
devwil
Jun. 14, 2011
i really don't like the way it controls and i don't really understand what it is i'm doing to influence the music, exactly.