While (true)
por SaintPenguin
While (true)
Etiquetas para While (true)
Descripción
Un juego sencillo diseñado para explorar la idea de los bucles infinitos en nuestras vidas. Muchas veces, quedamos 'atrapados' en un ciclo interminable de actividades y pensamientos que no aportan valor a nuestro ser. A veces, es difícil liberarse. La música es de Koopa Komrades (http://www.jamendo.com/en/artist/Koopa_Komrades). Desarrollado con el framework Flixel.
Cómo jugar
Las instrucciones se pueden leer desde el menú principal presionando 'X'. En resumen, es como la vida: salta por aros para recolectar dinero y así mantener tu salud y riqueza (puntuación). Pero no te vuelvas loco solo siguiendo la rutina... ¡intenta liberarte! MOVERSE - FLECHAS. SALTAR - BARRA ESPACIADORA. PISTA - MANTÉN H
Comentarios
NinjaSquirrel96
Jan. 24, 2011
I like the song too. However, if its one thing we learned by playing games like "Bart vs the Space Mutants" is to never ever ever copy their controls. I agree with the Rhino, the message was pretty terrible. Games of this genre are exceptional when they are pulled off, but it's difficult to do. An excellent example of this is "Limbo" for the 360.
WaffleCheese
Jan. 23, 2011
For some reason the person reminded me of a zombie.
orchidsystem
Jan. 24, 2011
So the message is: If you break free of routine you get really healthy again without eating money, then you have to mess around trying to get to a cliff, so you can jump off it.
OneLeggedRhino
Jan. 23, 2011
Games with a message are great. But trite messages wrapped in something that's barely a game aren't.
Bolemeus
Jan. 23, 2011
I get it that you have to eat to live, but why does this dude have to eat dollars to live?