Ratter (Under development)
por RelentlessMallow
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Ratter (Under development)
Etiquetas para Ratter (Under development)
Descripción
No te preocupes por jugar esto, estoy usando Kongregate solo como alojamiento hasta que el juego esté terminado, ¡luego lo subiré! Sin embargo, cualquier consejo o sugerencia sería útil, así que siéntete libre de comentar. Solo soy un programador principiante de Flash, esto es parte de mi curso universitario. Además, sí, la rata es una versión ligeramente modificada de la rata de The Legend of Zelda: A Link to the Past. No soy dueño de Zelda (aunque créeme, me encantaría) ni tengo ninguna afiliación. Hice algunas adiciones más, ¡he modificado el movimiento de la rata y añadido mi introducción y título! :D
Cómo jugar
Flechas para moverse
Actualizaciones del desarrollador
Big big update for this today, i have been working my ass off. First, there are now solid walls around the edge, and solid obstacles in the level itself. The green box is the goal point. I have not yet coded a way to go back to the level from the level complete screen, though i may do that today. what you see now are the absolute bare bones of the game i’ve been trying to make!
Comentarios
NeonWaterMellon
Apr. 25, 2012
at first i thought my computer was broken, but then i ...well, realized it was the game; i was sitting there for ten minutes thinking it was loading!
My apologies D:
tetrisman64
Apr. 25, 2012
mouse!
RelentlessMallow
May. 22, 2012
so, big update, i've gotten a neato little intro working and i've coded in solid walls! up next, making a goal point and doing some internal walls, then giving it an artsy lick of paint! :3
RelentlessMallow
May. 09, 2012
I'd like to add, i will be working on making and uploading a level today, if i can work out how to make solid objects. The finished product will be an interesting little maze game that works with visibility limitations, but the naturally enhanced senses a rat would normally have. Basically, if you ever played A Link to the Past and remember how you had limited vision in dark rooms? kinda like that, only sources of sound will be visible on screen, and you can track scent trails and such.
This is my first flash project, so if anyone decides there's something rather specific they'd like to see in this game, feel free to say so! I'm open to suggestions, and i will mention you in the credits for having added to the game (obviously, i mean it's only fair!)