ColorBlast I

ColorBlast I

por qlxlxlp
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ColorBlast I

Valoración:
2.2
Lanzamiento: September 29, 2010
Última actualización: October 02, 2010
Desarrollador: qlxlxlp

Etiquetas para ColorBlast I

Descripción

ColorBlast I. La versión beta de ColorBlast: Reign of the Seizure Master. El juego completo se lanzará en kongregate :). Se creará un sitio con la información del juego. Progreso hasta ahora. Monstruos diferentes hechos: 2/100. Mejoras hechas: 1/15. Jefes hechos: 2/30. Porcentaje completado: 4%. Espero que disfrutes mi mapa tanto como yo disfruto programarlo :)

Cómo jugar

Mover nave: Flechas. Disparar: Barra espaciadora. hf:)

Actualizaciones del desarrollador

Sep 29, 2010 3:37am

29. Sept. 2010:
-Fixed Boss respawn time (10 big monsters – boss – 10 big – 1 boss and so on)
-Fixed game area so you cant fly outside.

30 – 9 – 2010:
- Big monsters and the boss will spawn seperated (big monster every 10 seconds, the 10 seconds counts after you killed the monster)
- Enemies is disabled when the boss appears
- New missile added to boss
- New missile added to Big monsters
- Removed nuke powerup, will be added again in future versions
- Added Health powerup as standalone
- Added new ship
- Fixed boss bug

1. October
- Added 2nd boss!
- Added new missiles
- Added autoshoot (will be added as a button soon)
- Added Kongregate global connection
- Bugfix

2. October:
- Added beta play menu(will be updated soon to)

New picture to be added
Menu to be added soon

Comentarios

0/1000
rosalie1195 avatar

rosalie1195

Sep. 30, 2010

2
0

this game is gona give someone a seizure with all those flashing lights XD but good game.

MrZombiee avatar

MrZombiee

Sep. 29, 2010

2
0

I gave it 5/5 :D because hes my bro and i like the game :) i think its very colorfull

honnza avatar

honnza

Sep. 29, 2010

1
1

-you can go offscreen. Usually, your rocket is confined to the game window.
-the colors are cra-a-azy
-the health bar does not refill when restarting the game disallowing any re-play
-the boss is not bossy at all
nice start but there is a lot to be done yet.

Kadeer avatar

Kadeer

Sep. 29, 2010

1
1

hey bro. There doesn't seem to be any point in ever letting off the fire button. Also, this game seems extremely not-original. If you're just trying to get the hang of flash then I guess that's okay but don't expect rave reviews.

qlxlxlp avatar

qlxlxlp

Sep. 29, 2010

0
0

Thanks for the feedback.
@Kadeer
i know its not that original, its my first flashgame and i am just starting to get the hang of it:), the fire button is ment to be held, and remember this is the first version...

@honnza
yes you can go off screen, im going to fix that in one of the next releases, first i am going to fix a few major things:)

yea many colors :D

The health will refill the only thing is that the bar wont scale right, if you take damage once after retry the bar will rescale and you can see how much health you got, this will be fixed in one of the next releases.

in one of the next version the boss (the boss is the green pentagon), in the next version the boss will have another kind of attack than the normal enemies, and the normal monsters and huge monsters wont be spawned while the boss is ingame.

i promis it will be "bossy" :)

again thanks for commenting