Toadsy
por poobslag
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Toadsy
Etiquetas para Toadsy
Descripción
Un juego arcade con un giro rítmico. Salta sobre nenúfares para llevar a tu sapo de un extremo del estanque al otro, evitando al cocodrilo. Mantén un ritmo constante y aprende el ritmo único de cada nivel para lograr mejores tiempos. Pero si te mueves demasiado rápido o ignoras el ritmo correcto, ¡serás comida de cocodrilo!
Cómo jugar
Flechas o WASD para moverse. Presiona escape para salir de un nivel.
Comentarios
denisandruss
May. 15, 2015
i have ideas if you could make frog skins and flys as money like having a azureus skin plus a special like high jump or ultra speed
PancreasMan
Mar. 17, 2014
Ooh, if you ever add background music to this, you could have the regular grid levels be in 4/4 time, and add special hex-grid stages in 3/4 time.
I thought about background music! There were a few reasons why I opted out of it. It would have to be procedurally generated since there are 36 levels with different BPMs. I also liked keeping consistent tempo as a part of the challenge, and somewhat hiding the fact that it's a "rhythm game". I originally didn't even have the "tick" noise which clues you into the BPM, but it was a little too frustrating that way. Thanks for the suggestion though! Level 29 is in 7/8 time, if you get that far. Also, the "hex grid" idea is really interesting, it would be especially challenging having levels where you'd have to turn twice in a row... kind of like triplets!! Wow!
PancreasMan
Mar. 17, 2014
Pretty nice game, I like how the frog had different speeds on different stages indicated by the entrance speed. It may have been helpful to foreground that more, though, by using slightly different sound effects for the different speeds (or just different species of frogs or smth idk).
Thanks, that's a good suggestion. I like the idea of having slow frogs or fast frogs, maybe the sprite could be redder for slower frogs, and greener for faster frogs! Kind of like Yoshi's Island where each level would use a different frog.