Blitz Ball
por piyush86
Blitz Ball
Etiquetas para Blitz Ball
Descripción
Un juego de estrategia disfrazado de arcade, se trata de acumular puntos creando combos estratégicamente. El jugador controla un cañón y dispara bolas al campo de juego para golpear y eliminar los 'ORBS'. Cada ORB debe ser golpeado un número específico de veces para ser eliminado y cada bola lanzada se convierte en un ORB al final. ¡Rompe los 'ORBS' y consigue la máxima puntuación!
Cómo jugar
Apunta y dispara usando el ratón.
Comentarios
piyush86
Oct. 05, 2009
I know the game sucks...I learned a lot about how to and how not to make a game....keep the comments going .... :)
minmi
Oct. 04, 2009
This was a lot of fun once I got the hang of it.
leemaths
May. 19, 2010
Oh I this isn't blitzball from FF10, what a dissapointment
lilfranker619
Oct. 05, 2009
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at org.cove.ape::AbstractCollection/checkInternalCollisions()[F:\sealed_projects\blitzball_finished\src\org\cove\ape\AbstractCollection.as:264]
at org.cove.ape::Group/checkCollisionGroupInternal()[F:\sealed_projects\blitzball_finished\src\org\cove\ape\Group.as:245]
at org.cove.ape::Group/checkCollisions()[F:\sealed_projects\blitzball_finished\src\org\cove\ape\Group.as:232]
at org.cove.ape::APEngine$/checkCollisions()[F:\sealed_projects\blitzball_finished\src\org\cove\ape\APEngine.as:293]
at org.cove.ape::APEngine$/step()[F:\sealed_projects\blitzball_finished\src\org\cove\ape\APEngine.as:256]
at GameState/update()[F:\sealed_projects\blitzball_finished\src\GameState.as:113]
at com.piyush.nox::NoxGame/onEnterFrame()[F:\sealed_projects\blitzball_finished\src\com\piyush\nox\NoxGame.as:329]
SPPKnight
Oct. 04, 2009
I thought this was gonna be a FFX thing... lol