Toxic Bubblegum Conflict

Toxic Bubblegum Conflict

por nissykim
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Toxic Bubblegum Conflict

Valoración:
2.5
Lanzamiento: December 21, 2018
Última actualización: December 22, 2018
Desarrollador: nissykim

Etiquetas para Toxic Bubblegum Conflict

Descripción

Tu misión, encomendada por la alta orden de las burbujas, es saltar lo más alto posible. Pero cuidado, algunas burbujas pueden desaparecer al saltar sobre ellas. Llega lo más alto que puedas para asegurar tu lugar en el cielo. Somos un pequeño equipo de estudiantes de desarrollo de videojuegos y este es nuestro primer juego en una game jam. Si te gustó o tienes comentarios, déjalos abajo. ¡Diviértete! Créditos a Gruber por su música gratuita.

Cómo jugar

Cómo jugar: . • Pulsa X para empezar el juego . • Usa las flechas (izquierda/derecha) para moverte y saltar sobre las burbujas

Actualizaciones del desarrollador

Dec 22, 2018 2:12am

We fixed the sound issues that were occuring with certain browsers. Have fun playing!

Comentarios

0/1000
arioth avatar

arioth

Dec. 27, 2018

1
0

Nice simple game. Love the messages and was surprising to see an ending.

nissykim
nissykim Desarrollador

thank you for playing our game! I'm glad to hear that you liked it :)

Sir_Poopington avatar

Sir_Poopington

Dec. 26, 2018

1
0

Music is awesome, graphics are good, but controls suck

nissykim
nissykim Desarrollador

Thank you for your comment! We made this during our first game jam and unfortunately time was running out on us in the end, so we couldn't made further improvements on the controls. But we definitely keep that/your feedback in mind for the next game (jam)!

Sir_Poopington avatar

Sir_Poopington

Dec. 27, 2018

0
0

Instead of pumping out rushed games for contests, you'd probably do a lot better focusing on making one good game. 1/5 for lack of effort.

nissykim
nissykim Desarrollador

This game jam was part of a project set by our school. We had to publish what we could achieve in that time and learn from the overall game jam and also the feedback we would get from others afterwards, so that we can make a better game next time (it was also the first game we've ever developed for all of us).