TEST: Tank Movements
por mookvvon1
Agrégalo a tu pantalla de inicio para acceder rápidamente
Instala este juego
Toca el botón Compartir, luego "Agregar a pantalla de inicio" para instalar este juego y tener acceso rápido.
TEST: Tank Movements
Etiquetas para TEST: Tank Movements
Descripción
Este juego es una prueba que subí solo para recibir comentarios, ¡no te imaginas lo poco que me importa la votación! =D. Solo dime qué opinas de este sistema de control para un “tanque”, ¿por favor?
Cómo jugar
Q = Oruga izquierda adelante. E = Oruga derecha adelante. A = Oruga izquierda atrás. D = Oruga derecha atrás. I = Girar torreta a la izquierda. P = Girar torreta a la derecha. Espacio = Disparar. Q+D o A+E = Giro rápido. Q+E = Avanzar. A+D = Retroceder.
Comentarios
BakeMyCake
Jan. 19, 2012
Seems like pressing Q+D makes the tank rotate faster than when using E+A.
Let me say that i find your track movement control to be a fresh and interesting idea. I like how it mimicks the real tanks drives, very nice feel to it. Some may find it hard, but then again, driving a real tank IS hard.
The turret is controlled similar so i guess it is ok too, but i can see how the players head will explode from trying to combine this controls together in the middle of an intense gameplay.
I am not going to suggest using wasd like Darvious did, although that is a valid solution. I suggest using some workaround for rotation of the turret instead. For example games have a long history of combining keyboard for movement+mouse for aiming, and it seems to work well. Or at least make the turret controls to be left and right arrow keys.
I was thinking of letting people choose what keys did what to make it more comfortable for them, so the arrow keys for turret is likely, main reason for letting people choose their own keys would be because of keyboard layouts like AZERTY and such.
Darvious
Jan. 18, 2012
The controls work fine, but steering is really awkward. Use wasd controls and arrow controls for forward, reverse, left, and right. You want the controls to be as easy as possible for everyone, so that you'll get more plays.
Not really, I would want a game that's unique and liked for being slightly different than loads of plays for being a generic game.