Space Break
por mcadesigns
Space Break
Etiquetas para Space Break
Descripción
¡Explota tu camino por el espacio en 10 niveles llenos de acción al estilo rompebloques, pero con un giro: sin gravedad! Características: -10 potenciadores. -10 niveles + nivel final. -Música que cambia según tu forma de jugar. -Sistema de partículas de fuegos artificiales. Nueva versión disponible para iPhone y iPad: http://itunes.apple.com/us/app/spacebreak!/id488541748?ls=1&mt=8
Cómo jugar
Usa el ratón para moverte, haz clic izquierdo para disparar. Pulsa P para pausar/acceder a la tienda de objetos.
Actualizaciones del desarrollador
New Version Available for iPhone and iPad: http://itunes.apple.com/us/app/spacebreak!/id488541748?ls=1&mt=8
Comentarios
Timi2
Jul. 28, 2011
This game could be alot better if there were a sensitivity control.
Added under the options menu. Thanks for the feedback.
stern_keefer
Aug. 01, 2011
At some point I had 2 balls and they both disappeared and now the game is just sitting there. mcadesigns, you really need to listen to people and give them an absolute 1:1 mouse position=paddle position. The way you have the controls be relative to where you are at that exact moment just makes no sense; no one's brain thinks that way.
I had some issues with getting the paddle to follow the mouse exactly but i finally got it solved. the new version will be uploaded soon
Minimally
Jul. 30, 2011
This gets pretty fun once it gets going. Id like the paddle to just follow the position of the mouse, right now when the mouse is off screen the paddle will continue moving before the mouse is back on screen.
did you try the sensitivity controls in the options menu?
Frynge
Jul. 29, 2011
now for something constructive. this was a fairly nice return to breakout, with a new creative approach. the addition of sensitivity control was much needed, as it felt a bit laggy until I turned it down to about 2. the only thing I may request is that the position of where the ball hits the paddle influence the flight of the ball, as per other games of this type, but otherwise, well done. 4. :)
aba123
Jul. 28, 2011
I really want to see someone make a game that's actually fun to play with the unity web player.