Space Break

Space Break

por mcadesigns
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Space Break

Valoración:
2.0
Lanzamiento: July 28, 2011
Última actualización: July 28, 2011
Desarrollador: mcadesigns

Etiquetas para Space Break

Descripción

¡Explota tu camino por el espacio en 10 niveles llenos de acción al estilo rompebloques, pero con un giro: sin gravedad! Características: -10 potenciadores. -10 niveles + nivel final. -Música que cambia según tu forma de jugar. -Sistema de partículas de fuegos artificiales. Nueva versión disponible para iPhone y iPad: http://itunes.apple.com/us/app/spacebreak!/id488541748?ls=1&mt=8

Cómo jugar

Usa el ratón para moverte, haz clic izquierdo para disparar. Pulsa P para pausar/acceder a la tienda de objetos.

Actualizaciones del desarrollador

Jul 28, 2011 3:14pm

New Version Available for iPhone and iPad: http://itunes.apple.com/us/app/spacebreak!/id488541748?ls=1&mt=8

Comentarios

0/1000
Timi2 avatar

Timi2

Jul. 28, 2011

1
0

This game could be alot better if there were a sensitivity control.

mcadesigns
mcadesigns Desarrollador

Added under the options menu. Thanks for the feedback.

stern_keefer avatar

stern_keefer

Aug. 01, 2011

0
0

At some point I had 2 balls and they both disappeared and now the game is just sitting there. mcadesigns, you really need to listen to people and give them an absolute 1:1 mouse position=paddle position. The way you have the controls be relative to where you are at that exact moment just makes no sense; no one's brain thinks that way.

mcadesigns
mcadesigns Desarrollador

I had some issues with getting the paddle to follow the mouse exactly but i finally got it solved. the new version will be uploaded soon

Minimally avatar

Minimally

Jul. 30, 2011

0
0

This gets pretty fun once it gets going. Id like the paddle to just follow the position of the mouse, right now when the mouse is off screen the paddle will continue moving before the mouse is back on screen.

mcadesigns
mcadesigns Desarrollador

did you try the sensitivity controls in the options menu?

Frynge avatar

Frynge

Jul. 29, 2011

0
0

now for something constructive. this was a fairly nice return to breakout, with a new creative approach. the addition of sensitivity control was much needed, as it felt a bit laggy until I turned it down to about 2. the only thing I may request is that the position of where the ball hits the paddle influence the flight of the ball, as per other games of this type, but otherwise, well done. 4. :)

aba123 avatar

aba123

Jul. 28, 2011

2
4

I really want to see someone make a game that's actually fun to play with the unity web player.