Enigmata: Stellar War
por kidgamez
Enigmata: Stellar War
Etiquetas para Enigmata: Stellar War
Descripción
Build up a base to save the Enigmata galaxy from the insidious Villalobos!
"Hear the Soundtrack.":http://soundcloud.com/mia-lolita
Cómo jugar
Build units to defend the base with the mouse.
"Official Forum.":http://www.kongregate.com/forums/3-general-gaming/topics/269763-official-enigmata-stellar-war-thread
Actualizaciones del desarrollador
Are you a fan of Enigmata: Stellar War? Learn about the completely redesigned mobile version of Stellar War at my Kickstarter Page at https://www.kickstarter.com/projects/1158710433/stellar-war-for-mobile-devices
FAQ
¿Qué es Enigmata: Stellar War?
Enigmata: Stellar War es un juego de estrategia y defensa de torres gratuito ambientado en el espacio, desarrollado por Kidgamez/Kupogames.
¿Cómo se juega a Enigmata: Stellar War?
En Enigmata: Stellar War, construyes y mejoras unidades defensivas, estructuras y naves para proteger tu base de oleadas de enemigos.
¿Cuáles son los principales sistemas de progresión en Enigmata: Stellar War?
Los jugadores ganan dinero y recursos durante las batallas para desbloquear y mejorar unidades, comprar nuevas estructuras y fortalecer su ejército para niveles más difíciles.
¿Hay características únicas en Enigmata: Stellar War?
Sí, Enigmata: Stellar War cuenta con una gran variedad de tipos de unidades, incluyendo naves y estructuras defensivas, así como batallas contra jefes y habilidades especiales.
¿En qué plataforma puedo jugar Enigmata: Stellar War?
Enigmata: Stellar War se juega en el navegador web y está disponible en plataformas de juegos Flash como Kongregate.
Comentarios
Supercrate
Jun. 16, 2012
You really REALLY need to implement visual cues for when a unit gets low on health. Artificial difficulty is never nice. Otherwise this is a very fun take on a tower defense game.
KingAce89
May. 17, 2012
how a about a log book to see the enemy stats and units and your own,because i dont know what any of those units you find floating in space do,like the tesla and sanctum beacon .
fsz2
Jun. 01, 2012
I suggest that anti-shield units should aim at shielded enemies first.
Got it, I increased the anti-shield targeting of anti-shield units.
KrystenNakamori
Jun. 03, 2012
This is an awesome game that's a lot of fun to play... definitely a favorite, and gets a solid 5/5 from me, but there's two things I'd like to point out:
1: Ships destroyed below the base near the bottom of the screen do not drop gold. This really isn't an issue, but I've had the defense orbs shove a boss under the base and it didn't drop any gold either. Not sure if this is a bug, but thought I would mention it.
2: The Fion Drones are rather annoying, as they tend to group together and go after the same coins, ignoring others that vanish in the meantime. I know there's only so much that can be done with the AI on that, but would it be possible to assign a drone to a certain quadrant around the base? That in itself would make them more effective and worth getting.
Other than that, visual changes in the units when they upgrade and/or level would make management at a glance easier - but you've indicated you're working on that, so I'm looking forward to it. Keep up the great work! ^.^
Just released the game for mobile devices! App Store: https://apple.co/2HHBjnC Google Play: https://t.co/9TKERzkVc9
KalebS4
May. 29, 2012
I think the base could use some more upgrades and I'd like to see more visual changes in upgrades, but it's still a really solid 4/5
Still working on this.