Flagstaff: Chapter One
por joelesler
Flagstaff: Chapter One
Etiquetas para Flagstaff: Chapter One
Descripción
In the kingdom of Flagstaff, four heroes are summoned to the royal castle for adventure and the occasional vodka and orange juice.
This is the first chapter of Flagstaff, a fantasy turn-based tactical game. You control a party of four heroes, in service to a king with a fondness for tasteful rugs and skeletons that stay in the ground.
As well as the multiple upgrade options available to your characters, the game world is generated anew each time you play.
Cómo jugar
The game is played primarily using the mouse, plus the follow keys.
*SPACEBAR* - while pressing spacebar, drag with left mouse button to scroll your view of the world.
*WASD* or *arrow keys* - scroll the world view.
*M* - toggle sound on and off.
*SHIFT* - select next character
The game file is a tad large (around 15MB) so it might take a minute or so to load on slower connections.
FAQ
¿Qué es Flagstaff: Chapter One?
Flagstaff: Chapter One es un RPG de estrategia por turnos desarrollado por Joel Esler, donde controlas un grupo de héroes que exploran mazmorras y luchan contra monstruos.
¿Cómo se juega Flagstaff: Chapter One?
En Flagstaff: Chapter One, guías a un equipo de héroes por niveles de mazmorras en cuadrícula, turnándote para moverte, atacar y usar habilidades especiales para derrotar enemigos y completar objetivos.
¿Quién desarrolló Flagstaff: Chapter One?
Flagstaff: Chapter One fue desarrollado por Joel Esler y lanzado en la plataforma Kongregate.
¿Cuáles son las características principales de Flagstaff: Chapter One?
Las características principales de Flagstaff: Chapter One incluyen un sistema de combate por turnos, múltiples clases de personajes con habilidades únicas, exploración de mazmorras y una historia humorística.
¿Qué sistemas de progresión hay en Flagstaff: Chapter One?
La progresión en Flagstaff: Chapter One implica avanzar por los pisos de la mazmorra, gestionar la salud y habilidades de tu grupo y usar diferentes estrategias tácticas para cada clase a medida que desbloqueas nuevas áreas en la historia.
Actualizaciones del desarrollador
Changed upgrade UI to tabbed format to give more room.
Fixed exploit where taunted enemies did nothing when they couldn’t reach the taunting character. Taunted characters will now choose a new target if no path can found to the taunting character.
Added target highlighting.
Ranged skills now have a range limit.
Fixed keyboard shortcuts for skills (1, 2, etc).
Comentarios
Matpmar
May. 08, 2011
It's to be expected, really; any monarch would have tons of skeletons in their closet.
moufoo
Feb. 22, 2011
Lovely but very easy game once all your party can attack twice a turn.
I loved the graphics but hated having to click "end turn" when no enemy was around. You should also spawn way more enemies as they couldn't even reach my party and deal damage to them.
Avenger1989
Feb. 17, 2011
Smooth graphics and simple, practical interface. Moving each unit sequentially can get tedious, but being able to move to next floor regardless of where your heroes are makes up for it. Keep up the good work man, looking forward to Chapter Two. :)
Orton
Apr. 11, 2011
Skeletons have Blood? wow... i never realized that..
johnleprecon82
Feb. 17, 2011
Great game, u should expand on it maybe with more skills. Love the graphics...even though they aren't high quality, they are still great to play with. U should also make shortcuts such as quicker walking and selecting them easier. 5/5, but barely