Fear Less!

Fear Less!

por innomin
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Fear Less!

Valoración:
3.9
Lanzamiento: March 04, 2013
Última actualización: May 31, 2013
Desarrollador: innomin

Etiquetas para Fear Less!

Descripción

A girl's recurring nightmares of being chased by death. Clear your mind and fight back against the darkness!

A collaboration between innomin and atpalicis.

atpalicis' "website":http://atpalicis.com and "facebook page":https://facebook.com/atpalicis .

Music Credits: "Full soundtrack here!":https://www.dropbox.com/sh/deo0gfyurbgbi1s/GO8qNqMJH1
"[o<>o]" "(link)":http://soundcloud.com/tony-mccoy/o-o - "Tony McCoy":http://soundcloud.com/tony-mccoy
"I Still Have Hope" - Greg Lane

Cómo jugar

Z to jump. X to attack. Aim attacks within red to fight back.

[ P ] pauses game
[ 0 ] zero key mutes
[ - ] / [ + ] adjusts volume

Game controls can be changed in the Options menu.

Actualizaciones del desarrollador

May 11, 2013 1:49am

Full soundtrack moved here , because old link is broken…

FAQ

¿Qué es Fear Less?

Fear Less es un juego endless runner de desplazamiento lateral desarrollado por Innomin y publicado en Kongregate, donde juegas como una niña que escapa de sus pesadillas.

¿Cómo se juega Fear Less?

En Fear Less, guías a la protagonista saltando obstáculos y evitando peligros mientras corre automáticamente por niveles de ensueño.

¿Qué sistemas de progresión hay en Fear Less?

Fear Less cuenta con un sistema de recolección de monedas que te permite comprar mejoras permanentes y potenciadores para ayudarte a correr más lejos en cada intento.

¿Hay habilidades especiales o potenciadores en Fear Less?

Sí, Fear Less incluye potenciadores coleccionables como invencibilidad, doble salto e imán de monedas que ofrecen ventajas temporales durante cada partida.

¿Hay historia o final en Fear Less?

Fear Less tiene una narrativa sencilla sobre una niña que supera sus pesadillas, y el juego sí presenta un final que puedes alcanzar tras progresar lo suficiente.

Comentarios

0/1000
Caspardo avatar

Caspardo

Jul. 15, 2020

80
0

i feel like the villain wasn't the wolf reaper thing. the enemies werent the foxes, wolves, bears, skulls, and fire pits...it was the bunny that kept killing me when i was at 490m.

SanctumRepublic avatar

SanctumRepublic

Mar. 26, 2013

1705
18

Just don't press start, she seems to sleep fine until you press start.

SaulGoode avatar

SaulGoode

Mar. 09, 2013

2281
35

Come at me bears! I will strike you down with a mighty bl... Oh crap a bunny!!!

Namadu avatar

Namadu

Mar. 07, 2013

2595
61

Another neat design aspect was how the girl's health also affects how close she is to her nightmare, which not only logically makes sense, but makes it a bit easier for struggling players to see what's coming and avoid further knockback.

rphb avatar

rphb

Mar. 05, 2013

2118
52

Okay I finally beat the nightmare. It wasn't as difficult when it came down to it. It is not the matter of the distance you run, because you can't outrun the nightmare, but when you have all the acquirement you get out of the forest and win. The most difficult on is to run flawlessly for 2 minutes.

innomin
innomin Desarrollador

Exactly! Distance is only an illusion, as the ending shows.