tadpole
por garcia1968
tadpole
Etiquetas para tadpole
Descripción
Juega "tadpole2":http://www.kongregate.com/games/garcia1968/tadpole2 (la secuela) en su lugar. Nada por ahí, haciendo rebotar los círculos verdes y amarillos seleccionados o bloqueando los no seleccionados, activando diferentes muestras musicales. 6 minutos para lograr la mejor puntuación.
Cómo jugar
El juego dura 360 segundos (6 minutos). Controlas la nave roja. Presiona V para girar a la izquierda. Presiona B para girar a la derecha. Presiona N para avanzar. Convierte los círculos verdes en amarillos chocando con ellos y acelerándolos. Convierte los círculos amarillos en verdes bloqueándolos y ralentizándolos. El cuadrado rojo en la parte superior de la pantalla es el indicador de bucle. Al inicio del bucle: +10 puntos por círculos amarillos con barra. -10 puntos por círculos amarillos sin barra.
Actualizaciones del desarrollador
game should have high score achievement available soon if not already – feedback/ideas welcome, other gamedev ideas in mind but wanted to publish something simple before back to the daily grind.
Comentarios
garcia1968
Jul. 25, 2010
thanks morrowind, will do - trying to figure out how to level this - guessing a combination of more objects to track and more objects blocking/attacking - this is a first game attempt, so trying to learn and incorporate feedback as I go - mainly looking for more novel gameplay concepts and appreciate folks giving it a try to see if there's any fun potential there - it sucks is a valid criticism - if there are easy things I could add or change(besides a different game entirely) to make it suck less and rock more I'm open to suggestions
morrowind867
Jul. 25, 2010
You should allow the ability to turn left or right not just one direction maybe arrow keys... Anyway, like the idea you should expand upon the idea with more levels and pickups. You should implement the ideas in your post.
garcia1968
Jul. 25, 2010
thanks much for the feedback - might allow powerups that allow player to shoot temporary particle forward or drop temporary barrier behind, bonus point pickups and maybe more static/dense slow scrolling objects to negotiate
MrsJimbo
Jul. 25, 2010
Very repetitive, there should be bonuses or more levels where there are more/less yellow/greens to hit. Goot idea perhaps but more to do. 2/5
jrod220
Jul. 25, 2010
it sucks