Working Stiffs

Working Stiffs

por fightclub69
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Working Stiffs

Valoración:
3.5
Lanzamiento: March 04, 2012
Última actualización: March 09, 2012
Desarrollador: fightclub69

Etiquetas para Working Stiffs

Descripción

¡Una oficina de la ciudad ha sido invadida por un brote zombi! Tú y tus compañeros deben abrirse paso a través de 15 niveles de cadáveres corporativos para llegar al helicóptero de evacuación en el tejado.

Cómo jugar

Mantén presionado el botón del ratón para que los supervivientes cercanos se muevan hacia el puntero. Mueve el ratón (manteniendo el botón presionado) para navegar por los niveles. Flechas o WASD para desplazar el nivel. ESPACIO para alternar la vista del mapa. CTRL junto con el botón del ratón selecciona solo a una persona en vez de a todos los cercanos.

Actualizaciones del desarrollador

Mar 4, 2012 4:53am

v1.05 : fixed scores to register total score instead of level score… sorry about that!
v1.06 : fixed rare bug where the second level didn’t start properly
v1.07 : added SHIFT as an alternative to CTRL for Mac users. Added a more explicit hint to view the map at the start of level 3. Increased the scroll margins so mouse-out shouldn’t happen so often.

Comentarios

0/1000
TwoSheds avatar

TwoSheds

Mar. 10, 2012

53
2

where is the dancing monkey promised at the end?

fightclub69
fightclub69 Desarrollador

In the sequel... maybe :)

BLOODR4GE avatar

BLOODR4GE

Mar. 04, 2012

107
9

Secretary wheres that box of guns that came this morning? O.o

phoajunjie avatar

phoajunjie

Mar. 05, 2012

87
7

Awesome game , only issue i have is the control is alittle too uncomfortable :/ My workers just run around like crazy people even i have the ctrl pressed.

fightclub69
fightclub69 Desarrollador

CTRL is to select just one person out of a group. Your people will always run away from zombies that come close - but they panic so they get caught in corners if you don't steer them away!

Kunoric avatar

Kunoric

Mar. 10, 2012

48
4

while i liked the game, most of the difficulty comes from the lack of control; it starts getting frustrating when you repeatedly lose, and it's never directly your fault because you only have indirect control- the final stage sums up every instance of this well, but the only real game ruiners is 1) a flare being used when it's unessasary or going to cause infection/human torch 2) bullets being aimed at normal zombies instead of a boss, and ammo being wasted during his charge.aside from that, i learned all mail from Beelzebub should be regarded as spam.

fightclub69
fightclub69 Desarrollador

As you've learned, flares can be dangerous to the user! My tactic is to always separate flare holders from the rest so I only risk one guy if the whole room goes up and I can't get out in time. On the boss levels, it's normally best to kill all the normal guys before you wake the boss - that way you don't get eaten while you dodge. Thanks for the detailed comment and I'm really glad you enjoyed the game!

jasonstakem avatar

jasonstakem

Mar. 04, 2012

87
9

me: "we must retake the water water cooler"! my co workers: "dude we only drink coffee"