Traffic 3

Traffic 3

por errecubo
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Traffic 3

Valoración:
2.4
Lanzamiento: June 11, 2012
Última actualización: June 11, 2012
Desarrollador: errecubo

Etiquetas para Traffic 3

Descripción

Un juego de carreras de aviones rápido en un espacio cerrado.

Cómo jugar

Usa el ratón como joystick. Los movimientos se realizan respecto a la cámara. Shift izquierdo o flecha arriba para acelerar. Ctrl izquierdo o flecha abajo para frenar. El círculo verde indica la próxima puerta. El cuadrado rojo indica la siguiente puerta. En la parte inferior izquierda de la pantalla se muestra la pista que viene.

Comentarios

0/1000
thebreedt3 avatar

thebreedt3

Jun. 11, 2012

3
0

My suggestions:
- Multiplayer function (This, in my opinion, has the potential to be one of the better multiplayer games on Kongregate)
- Speed the whole thing up and make the tracks longer (This could be really intense and really fun to play)
- Time penalties should either be calculated at the end along with overall time and used to determine the winner or renamed as "Speed Penalties"
- Customizable ships/racers (looks only. I liked the fact that all the racers were equal meaning that if you took more risks it paid off)
- Original Music (I know its not that much of an issue, but for me it ruins the mood of the game when I know the music is just something you might have had floating around your computer)

Overall a decent game. 3/5

errecubo
errecubo Desarrollador

Multiplayer is a valid option, but I am worried about the effort: I am new to multiplayer problems, and I should rent the infrastructure to let player interact each other. But thanks for the suggestion.

Ajax_the_Greater avatar

Ajax_the_Greater

Jun. 11, 2012

2
0

I have issues with the level design. It feels like a convoluted Doom 2 level turned on its head. But I won't complain much about that, because higher mouse sensitivity (tighter controls) would bypass the problem.

errecubo
errecubo Desarrollador

The original idea was to have more levels, each one created via a different algorithm (different rules, l-system...). But the development of the game took me too much time/effort and at the and I give up this feature.

robbiesla avatar

robbiesla

Jun. 11, 2012

4
1

might want to fix the "you loose" to "you lose"

woodstockdad avatar

woodstockdad

Jun. 11, 2012

2
1

Has some serious potential.

Jure avatar

Jure

Jun. 12, 2012

0
0

Instead of ctrl and shift for speed you could maybe change or add same controls to mouse1 and mouse2.