My 1st Game - WIP

My 1st Game - WIP

por dybilbl
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My 1st Game - WIP

Valoración:
2.1
Lanzamiento: October 24, 2011
Última actualización: October 24, 2011
Desarrollador: dybilbl

Etiquetas para My 1st Game - WIP

Descripción

Mi primer intento de hacer un prototipo de juego para la universidad. Sigo trabajando en él pero decidí subirlo para recibir comentarios. ¡Así que dime qué te parece! ;)

Comentarios

0/1000
SenorCoolguy avatar

SenorCoolguy

Oct. 24, 2011

2
0

This is your first game????!!!! Either you have had a lot of practice already, or you are one of the greatest beginner designers who ever lived on Kongregate. This game is truly amazing for a first game, and I would rate it higher than 5/5 if possible. Don't change much of anything, because I love it as it is!

SkyCharger001 avatar

SkyCharger001

Oct. 25, 2011

1
0

I think Guanidin means the system requirements for Unity, I reckon that there aren't many people that can run it on their PC at an acceptable framerate.

dybilbl
dybilbl Desarrollador

Ahhh ok! someone else also said that they had problems when all the particles were active...Hopefully I will learn to optimize during the second semester at college

Guanidin avatar

Guanidin

Oct. 25, 2011

1
0

Please make your next game without Unity Player :/ Also I'm not a big fan of this giant format...

dybilbl
dybilbl Desarrollador

what you mean about using Unity Player? that you don't like unity3d style so i should use a different game engine? thanks

BestDemons avatar

BestDemons

Oct. 24, 2011

1
1

Lets see... you don't know how to spell unlock...you spelled it "Unclock"..., i mean no offense i do understand the meaning of this game, don't get me wrong , but the quality and the speed of the game sucks as, not bad for your "first" one, but i want to see more from you see if you can do better!

dybilbl avatar

dybilbl

Oct. 25, 2011

0
0

Hey guys thanks for the comments!
BestDemons let me know if you see any more spelling mistakes, English is not my mother tongue so there will probably be many more!! xD

I ended not paying much attention to gameplay and just experimenting with the unity GUI system, such a pain but interesting stuff! I also reduced the character speed just before uploading the game, so maybe that's why the gameplay feels so slooooow and boring...Any suggestions on how to get better gameplay?? I want to experiment now with AI behaviors

Also, did anyone find annoying the way you need to enter the "menu" to activate the abilities?? (BTW only 2 are working: heal and shock wave)

Thanks SenorCoolGuy!! :D you made my day hahaha