Keeper of the Grove

Keeper of the Grove

por booblycCom
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Keeper of the Grove

Valoración:
3.8
Lanzamiento: May 22, 2012
Última actualización: May 24, 2012
Desarrollador: booblycCom

Etiquetas para Keeper of the Grove

Descripción

Greedy creatures are on the way to rob the magic grove and you need to stop them. Grow unique nature defenders to keep the crystals from being stolen.

UPDATE:

“Black screen bug” fixed. To get the game fixed you need to refresh the page (f5). Or manually clear the cookies

Update:

coins auto collect option can be enabled at pause menu

Cómo jugar

Controls:
-space – speed up/ down
-enter – start the wave
-esc – pause

FAQ

¿Qué es Keeper of the Grove?

Keeper of the Grove es un juego de defensa de torres desarrollado por booblycCom, donde proteges cristales mágicos de oleadas de criaturas enemigas.

¿Cómo se juega a Keeper of the Grove?

En Keeper of the Grove, construyes y mejoras diferentes tipos de torres defensivas a lo largo de los caminos para detener a los enemigos que intentan robar tus cristales.

¿Qué mejoras hay disponibles en Keeper of the Grove?

Puedes mejorar tus torres en Keeper of the Grove para aumentar su poder, alcance y habilidades especiales, ayudándote a defenderte de oleadas más difíciles.

¿Keeper of the Grove tiene un sistema de progresión por niveles?

Sí, Keeper of the Grove cuenta con múltiples niveles de dificultad creciente, donde cada nivel presenta nuevos desafíos y tipos de enemigos.

¿Qué hace diferente a Keeper of the Grove de otros juegos de defensa de torres?

Keeper of the Grove destaca por sus gráficos coloridos, variedad de tipos de torres con habilidades únicas y un sistema de mejoras estratégico.

Comentarios

0/1000
booblycCom avatar

booblycCom

May. 24, 2012

345
10

update. coins auto collect option can be enabled at pause menu.

prinzovdarkness avatar

prinzovdarkness

May. 23, 2012

213
6

i want my purge and poison towers to attack things that still have their abilities or aren't poisoned. its no use otherwise because they do too little damage

bassspine avatar

bassspine

May. 27, 2012

182
8

Extra star on the ratings for listening to us and adding autocollect, thanks, dude

Coshikipix avatar

Coshikipix

Sep. 25, 2013

32
1

the game started to annoy when my guardians where attacking last unit when the first went out without any trouble... It would be really great that :
-AI is improved
-we can decide to target a specific unit
-we can set a priority to guardians (last unit, first unit, biggest unit)

i really enjoyed the rest. it looks nice and fun.

Da_Morgan avatar

Da_Morgan

May. 22, 2012

243
23

I really enjoyed the look and feel of the game. I am however having trouble with the difficulty curve in the middle and would love some indicators about what paths the creatures are taking to limit the necessity of replaying each board.