Slice Fortress Defense 3

Slice Fortress Defense 3

por aartform
Reportar un error
Marcar juego
Loading ad...

Slice Fortress Defense 3

Valoración:
3.0
Lanzamiento: November 19, 2013
Última actualización: November 19, 2013
Desarrollador: aartform

Etiquetas para Slice Fortress Defense 3

Descripción

Enfréntate a hordas de monstruos que intentan escalar las murallas de tu fortaleza. 46 luchadores únicos, 40 niveles adictivos de espadas y pólvora. Crea estrategias inteligentes con 7 tipos de daño y muchas armas únicas con habilidades especiales. En el modo campaña obtendrás nuevos tipos de unidades para comandar en cada nivel. Cada nivel de campaña tiene un reto estrella para ganar con toda la salud. En el modo libre puedes usar todas tus unidades desbloqueadas para lograr la máxima puntuación.

Cómo jugar

CONTROLES:. Ratón:. * Haz clic en los botones de unidad en la esquina superior izquierda para seleccionar. * Haz clic en las ventanas para colocar unidades. * Haz clic en las unidades con una insignia naranja para mejorar (cuesta créditos). * Haz clic en la parte inferior izquierda de la pantalla para acelerar el tiempo. * Arrastra una unidad fuera de la torre para venderla y recuperar su costo. Teclas:. * ESPACIO- También acelera el tiempo. * ESCAPE – Salir del nivel

Comentarios

0/1000
sonneillon avatar

sonneillon

Nov. 20, 2013

9
0

why do I have to re-mute the sound effects on every single level? Why doesn't it except the mute the first time and the game remember this?

MoratGurgeh avatar

MoratGurgeh

Nov. 20, 2013

5
0

Pretty good game. FYI it starts getting more challenging around level 13-14. It looks nice and (mainly) works well, and although there are a ton of strengths and weaknesses (which I don't usually like) it's quite intuitive if you play through the campaign. As previously said, sound mute should be 'sticky' and unit selection for removal is awkward. My only real criticism is that the campaign is too short - by the time I'd finished it I was hoping there were another 20 levels :) 3.5/5 rounded up in the hope that the above two points are addressed ;)

sbude avatar

sbude

Nov. 19, 2013

3
0

Nice game, at the start its intresting but i bored on second rows start.

sirspikey avatar

sirspikey

Nov. 19, 2013

3
4

This is immune to that, but can't resist this, weak for blabla, waay to much different stuff...

Circaea avatar

Circaea

Apr. 05, 2014

0
0

Having played wayyy too much of the first two games in this series, I am thrilled to see a third. The Sci-Fi theme is a totally unexpected change, although otherwise it's very consistent in feel.

The thing that makes me sad about this is the same thing I had a problem with on SFD 2 -- in the freeplay mode, you still have the same set waves, and they are finite. I really liked the infinite waves of SFD 1.

I also feel like the difficulty has been turned down a little from SFD 2. Not by a lot, and there were still a few puzzles of how to have the right tower at the right time.

On the plus side, this is the first in the series where the "delete" function has actually worked with any browser I tried. This was lucky since there were some levels I don't know how to beat without selling to move or swap out towers.